Show off your games, demos and other (playable) creations.
Ulydev
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Posts: 445 Joined: Mon Nov 10, 2014 10:46 pm
Location: Paris
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by Ulydev » Sat Dec 05, 2015 11:10 pm
During 1HGJ (1 Hour Game Jam), I made Quit, a game you can't leave. Or... can you?
Gamejolt :
http://gamejolt.com/games/quit/111954
Last edited by
Ulydev on Sun Dec 06, 2015 12:57 pm, edited 1 time in total.
skyHights
Citizen
Posts: 78 Joined: Mon Aug 25, 2014 12:14 pm
Post
by skyHights » Sun Dec 06, 2015 12:45 pm
For future reference, you can upload files to the forum.
Also... the download is a txt file... which links to other dropbox links...
Just upload a .love file, it's so much easier.
Although, as for the game, it is rather amazing.
Learning to Löve.
pgimeno
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Posts: 2575 Joined: Sun Oct 18, 2015 2:58 pm
Post
by pgimeno » Sun Dec 06, 2015 4:41 pm
I tried it under Debian Linux, which ships with love2d 0.9.1. Ironically, when being challenged to close it, it crashed
Suggestion: set the version in conf.lua even if you distribute your own LÖVE version, so that Linux users that grab the .love file can know it won't work without a newer one.
Kingdaro
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Posts: 395 Joined: Sun Jul 18, 2010 3:08 am
Post
by Kingdaro » Sun Dec 06, 2015 4:59 pm
This is fantastic and silly at the same time and I love it. Though it sucks that there's not much of a way to prevent Task Manager > End Task or pkill
Ranguna259
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Posts: 911 Joined: Tue Jun 18, 2013 10:58 pm
Location: I'm right next to you
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by Ranguna259 » Sun Dec 06, 2015 7:07 pm
This is awesome
I know that this was for a jam but I'd love to see more of this. Great work.
LoveDebug - A library that will help you debug your game with an on-screen fully interactive lua console, you can even do code hotswapping
Check out my
twitter .
linux-man
Citizen
Posts: 67 Joined: Thu Apr 28, 2011 4:51 pm
Post
by linux-man » Mon Dec 07, 2015 1:46 pm
Should end with this?
quit.jpg (20.73 KiB) Viewed 1948 times
s-ol
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Posts: 1077 Joined: Mon Sep 15, 2014 7:41 pm
Location: Cologne, Germany
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by s-ol » Mon Dec 07, 2015 3:36 pm
linux-man wrote: Should end with this?
quit.jpg
Code: Select all
flux.to(g, 4.5, {}):oncomplete(function() assert(false, "I WILL COME BACK") end)
yes. @OP: instead of assert(false, ...) you can use error(...) !
qubodup
Inner party member
Posts: 775 Joined: Sat Jun 21, 2008 9:21 pm
Location: Berlin, Germany
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by qubodup » Wed Dec 09, 2015 12:30 am
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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