My platformer

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steVeRoll
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Joined: Sun Feb 14, 2016 1:13 pm

My platformer

Post by steVeRoll »

I made a platformer. Hoooow surpriiiising....
Just like everyone in this community, I used bump for the collision detection.
I know there's not much to it, but now it's at a level good enough to easily add more features.
Tell me what you think or any ideas you have!
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Last edited by steVeRoll on Sun Jul 31, 2016 3:58 pm, edited 1 time in total.
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MadByte
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Location: Braunschweig, Germany

Re: My platformer

Post by MadByte »

It works, 3 levels, you can die.
BUT there's one thing I dislike: I can't quit the game with escape!! :cool: :neko: :neko:
edit oh and it's not forcing me to play it fullscreen or in 4k resolution, so - well done :)
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Pangit
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Re: My platformer

Post by Pangit »

Nice work, if you want to get the quit on escape - that would be a welcome feature...

Code: Select all

function love.keypressed(key)
if key == "escape" then love.event.quit() 
end
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steVeRoll
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Re: My platformer

Post by steVeRoll »

MadByte wrote:I can't quit the game with escape!!
Done. Except escape pauses the game, then you press enter to quit. :P
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Ulydev
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Re: My platformer

Post by Ulydev »

Hooray!
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steVeRoll
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Re: My platformer

Post by steVeRoll »

Ulydev wrote:Hooray!
I didn't have any ideas :P
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CanadianGamer
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Re: My platformer

Post by CanadianGamer »

Nice little game. I'm to lazy to learn how to code gravity some I tip my hat to anyone un-lazy enough to learn it.

Edit on level three you can jump out of the level on the top and on level two you can jump off the pillar thing to do same thing.
My serious itch.io page:
https://pentamonium-studios.itch.io/
My less serious itch.io page:
http://canadiangamer.itch.io
bobbyjones
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Re: My platformer

Post by bobbyjones »

CanadianGamer wrote:Nice little game. I'm to lazy to learn how to code gravity some I tip my hat to anyone un-lazy enough to learn it.

Edit on level three you can jump out of the level on the top and on level two you can jump off the pillar thing to do same thing.
Gravity is literally just subtracting a constant from the players velocity. It's one line.
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4aiman
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Re: My platformer

Post by 4aiman »

bobbyjones wrote:Gravity is literally just subtracting a constant from the players velocity. It's one line.
Not quite *one* line, but rather easy nevertheless.
CanadianGamer wrote:I'm to lazy to learn how to code gravity some I tip my hat to anyone un-lazy enough to learn it.
Can't tell if you want to learn how to code gravity. Do you? :)
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CanadianGamer
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Re: My platformer

Post by CanadianGamer »

4aiman wrote:Can't tell if you want to learn how to code gravity. Do you? :)
Yes it would be awesome.
My serious itch.io page:
https://pentamonium-studios.itch.io/
My less serious itch.io page:
http://canadiangamer.itch.io
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