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Going Home - A Pixelated Horror Game
Posted: Sun Mar 19, 2017 2:43 pm
by yetneverdone
Hey, fellow lovers. I just want to share with you my very first game made in Love2D
http://gamejolt.com/games/goinghome/237280
https://flamendless.itch.io/going-home
ANDROID:
https://play.google.com/store/apps/deta ... ghome.flam
ANDROID PRO:
https://play.google.com/store/apps/deta ... mepro.flam
the game's site is at: brbl.gamejolt.io/goinghome
- bg_big.png (8.55 KiB) Viewed 9045 times
Thanks alot! This community is very awesome and loving!
As a first time love2d user, and also in lua, I've had my problems in making functions and algorithms and gameplay mechanics, but thanks alot to the awesome people here who support newcomers like me
HERE IS THE
GUIDE
Re: Going Home - A Pixelated Horror Game
Posted: Sun Mar 19, 2017 4:25 pm
by MasterLee
Got the following error:
Code: Select all
Error: main.lua:0: module 'utf8' not found:
no field package.preload['utf8']
no file 'utf8.lua' in LOVE game directories.
no file 'utf8/init.lua' in LOVE game directories.
no file 'utf8.so' in LOVE paths.
no file './utf8.lua'
no file '/usr/share/luajit-2.0.4/utf8.lua'
no file '/usr/local/share/lua/5.1/utf8.lua'
no file '/usr/local/share/lua/5.1/utf8/init.lua'
no file '/usr/share/lua/5.1/utf8.lua'
no file '/usr/share/lua/5.1/utf8/init.lua'
no file './utf8.so'
no file '/usr/local/lib/lua/5.1/utf8.so'
no file '/usr/lib/x86_64-linux-gnu/lua/5.1/utf8.so'
no file '/usr/local/lib/lua/5.1/loadall.so'
stack traceback:
[C]: in function 'require'
main.lua: in function <main.lua:0>
[C]: in function 'require'
[string "boot.lua"]:360: in function <[string "boot.lua"]:241>
[C]: in function 'xpcall'
Re: Going Home - A Pixelated Horror Game
Posted: Sun Mar 19, 2017 4:29 pm
by yetneverdone
MasterLee wrote: ↑Sun Mar 19, 2017 4:25 pm
Got the following error:
Code: Select all
Error: main.lua:0: module 'utf8' not found:
no field package.preload['utf8']
no file 'utf8.lua' in LOVE game directories.
no file 'utf8/init.lua' in LOVE game directories.
no file 'utf8.so' in LOVE paths.
no file './utf8.lua'
no file '/usr/share/luajit-2.0.4/utf8.lua'
no file '/usr/local/share/lua/5.1/utf8.lua'
no file '/usr/local/share/lua/5.1/utf8/init.lua'
no file '/usr/share/lua/5.1/utf8.lua'
no file '/usr/share/lua/5.1/utf8/init.lua'
no file './utf8.so'
no file '/usr/local/lib/lua/5.1/utf8.so'
no file '/usr/lib/x86_64-linux-gnu/lua/5.1/utf8.so'
no file '/usr/local/lib/lua/5.1/loadall.so'
stack traceback:
[C]: in function 'require'
main.lua: in function <main.lua:0>
[C]: in function 'require'
[string "boot.lua"]:360: in function <[string "boot.lua"]:241>
[C]: in function 'xpcall'
Did you use the .love file?
Re: Going Home - A Pixelated Horror Game
Posted: Sun Mar 19, 2017 4:42 pm
by yetneverdone
MasterLee wrote: ↑Sun Mar 19, 2017 4:25 pm
Got the following error:
Code: Select all
Error: main.lua:0: module 'utf8' not found:
no field package.preload['utf8']
no file 'utf8.lua' in LOVE game directories.
no file 'utf8/init.lua' in LOVE game directories.
no file 'utf8.so' in LOVE paths.
no file './utf8.lua'
no file '/usr/share/luajit-2.0.4/utf8.lua'
no file '/usr/local/share/lua/5.1/utf8.lua'
no file '/usr/local/share/lua/5.1/utf8/init.lua'
no file '/usr/share/lua/5.1/utf8.lua'
no file '/usr/share/lua/5.1/utf8/init.lua'
no file './utf8.so'
no file '/usr/local/lib/lua/5.1/utf8.so'
no file '/usr/lib/x86_64-linux-gnu/lua/5.1/utf8.so'
no file '/usr/local/lib/lua/5.1/loadall.so'
stack traceback:
[C]: in function 'require'
main.lua: in function <main.lua:0>
[C]: in function 'require'
[string "boot.lua"]:360: in function <[string "boot.lua"]:241>
[C]: in function 'xpcall'
The .love file is for Linux
Re: Going Home - A Pixelated Horror Game
Posted: Sun Mar 19, 2017 5:26 pm
by MasterLee
Yes i used the .love file on Debian Stretch
Re: Going Home - A Pixelated Horror Game
Posted: Sun Mar 19, 2017 5:28 pm
by yetneverdone
MasterLee wrote: ↑Sun Mar 19, 2017 5:26 pm
Yes i used the .love file on Debian Stretch
Make sure you have the latest version of love installed, also luajit
Re: Going Home - A Pixelated Horror Game
Posted: Sun Mar 19, 2017 6:22 pm
by MasterLee
Ok, now it runs but i didn't get the compatibility warning when i run the first time.
Re: Going Home - A Pixelated Horror Game
Posted: Mon Mar 20, 2017 1:55 am
by yetneverdone
MasterLee wrote: ↑Sun Mar 19, 2017 6:22 pm
Ok, now it runs but i didn't get the compatibility warning when i run the first time.
What do you mean?
Re: Going Home - A Pixelated Horror Game
Posted: Mon Mar 20, 2017 6:18 pm
by MasterLee
Normally the should be a warning the the games uses a different version but i didn't get that warning
Re: Going Home - A Pixelated Horror Game
Posted: Mon Mar 20, 2017 6:23 pm
by yetneverdone
MasterLee wrote: ↑Mon Mar 20, 2017 6:18 pm
Normally the should be a warning the the games uses a different version but i didn't get that warning
Oh, because I removed the love version in the conf.lua file
Does it work now for you?