[0.10.2] AdMob support for Android!

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janglee
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Re: [0.10.2] AdMob support for Android!

Post by janglee » Wed Jul 04, 2018 5:29 pm

Hi bro , just head to qustion how can i change app icon ?

Thanks.

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modiX
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Re: [0.10.2] AdMob support for Android!

Post by modiX » Thu Jul 05, 2018 9:43 am

janglee wrote:
Wed Jul 04, 2018 5:29 pm
Hi bro , just head to qustion how can i change app icon ?

Thanks.
You can find the app icons for Android in app/src/main/res. There are directories for each resolution. You need to place your app icon in different resolutions there. The mipmap versions aren't necessary, though.
Visual Studio Code TemplateRichLÖVE Mobile (AdMob+UnityAds)

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raidho36
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Re: [0.10.2] AdMob support for Android!

Post by raidho36 » Thu Jul 05, 2018 1:56 pm

Not exactly on topic but I'm too curious.

Can anyone share their profit figures off ads, and how it fares compared to other monetization methods? I heard it's pittance compared to IAPs, but I'd rather take someone's first hand accounts than vague rumors.

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master both
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Re: [0.10.2] AdMob support for Android!

Post by master both » Thu Jul 05, 2018 9:40 pm

raidho36 wrote:
Thu Jul 05, 2018 1:56 pm
Not exactly on topic but I'm too curious.

Can anyone share their profit figures off ads, and how it fares compared to other monetization methods? I heard it's pittance compared to IAPs, but I'd rather take someone's first hand accounts than vague rumors.
Since I would've liked to read this when I started out using ads, I will share some of my experience. I currently have an endless runner installed on 3000 devices, from which I play an intertitial ad every 5 deaths, generating from 0.10 to 2.00 USD a day, sometimes it peaks at 4 USD on one day. I've made a total of 23 USD last month with a CPM ranging from 1 to 5 USD.

Nelvin
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Re: [0.10.2] AdMob support for Android!

Post by Nelvin » Sun Jul 08, 2018 3:51 pm

master both wrote:
Thu Jul 05, 2018 9:40 pm
Since I would've liked to read this when I started out using ads, I will share some of my experience. I currently have an endless runner installed on 3000 devices, from which I play an intertitial ad every 5 deaths, generating from 0.10 to 2.00 USD a day, sometimes it peaks at 4 USD on one day. I've made a total of 23 USD last month with a CPM ranging from 1 to 5 USD.
Would you mind sharing a link to your game?

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master both
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Re: [0.10.2] AdMob support for Android!

Post by master both » Sun Jul 08, 2018 7:10 pm

Nelvin wrote:
Sun Jul 08, 2018 3:51 pm
master both wrote:
Thu Jul 05, 2018 9:40 pm
Since I would've liked to read this when I started out using ads, I will share some of my experience. I currently have an endless runner installed on 3000 devices, from which I play an intertitial ad every 5 deaths, generating from 0.10 to 2.00 USD a day, sometimes it peaks at 4 USD on one day. I've made a total of 23 USD last month with a CPM ranging from 1 to 5 USD.
Would you mind sharing a link to your game?
I wish I could :P, it was called "Hop Skip & Jump", but it got taken down last week because apparently, I need to configure my ads to show kid friendly content. I'm trying to resolve this problem as quickly as I can, but it isn't as simple as pressing a button. I will post a link here when I can.

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