Difference between revisions of "SourceType"

m (Added a bit more information about how to use static and stream.)
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Types of audio sources.
 
Types of audio sources.
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A good rule of thumb is to use <code>stream</code> for music files and <code>static</code> for all short sound effects. Basically, you want to avoid loading large files into memory at once.
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== Constants ==
 
== Constants ==
 
;static: Decode the entire sound at once.
 
;static: Decode the entire sound at once.
 
;stream: Stream the sound; decode it gradually.
 
;stream: Stream the sound; decode it gradually.
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== See Also ==
 
== See Also ==
 
* [[parent::love.audio]]
 
* [[parent::love.audio]]
 
* [[Source]]
 
* [[Source]]
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[[Category:Enums]]
 
[[Category:Enums]]
 
{{#set:Description=Types of audio sources.}}
 
{{#set:Description=Types of audio sources.}}
 
{{#set:Since=000}}
 
{{#set:Since=000}}
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== Other Languages ==
 
== Other Languages ==
 
{{i18n|SourceType}}
 
{{i18n|SourceType}}

Revision as of 09:32, 2 October 2014

Types of audio sources.

A good rule of thumb is to use stream for music files and static for all short sound effects. Basically, you want to avoid loading large files into memory at once.

Constants

static
Decode the entire sound at once.
stream
Stream the sound; decode it gradually.

See Also


Other Languages