Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Body:applyAngularImpulse +
- Body:applyAngularImpulse (Deutsch) +
- Body:applyAngularImpulse (Română) +
- Body:applyAngularImpulse (Русский) +
- Body:applyAngularImpulse (日本語) +
- Body:applyLinearImpulse +
- Body:applyLinearImpulse (Deutsch) +
- Body:applyLinearImpulse (Tiếng Việt) +
- Body:applyLinearImpulse (日本語) +
- Body:getFixtureList +
- Body:getFixtureList (日本語) +
- Body:getGravityScale +
- Body:getGravityScale (日本語) +
- Body:getMassData +
- Body:getMassData (日本語) +
- Body:getType +
- Body:getType (日本語) +
- Body:getWorldPoints +
- Body:getWorldPoints (日本語) +
- Body:isActive +
- Body:isActive (日本語) +
- Body:isAwake +
- Body:isAwake (日本語) +
- Body:isFixedRotation +
- Body:isFixedRotation (日本語) +
- Body:isSleepingAllowed +
- Body:isSleepingAllowed (日本語) +
- Body:resetMassData +
- Body:resetMassData (日本語) +
- Body:setActive +
- Body:setActive (日本語) +
- Body:setAwake +
- Body:setAwake (日本語) +
- Body:setGravityScale +
- Body:setGravityScale (日本語) +
- Body:setMassData +
- Body:setMassData (日本語) +
- Body:setSleepingAllowed +
- Body:setSleepingAllowed (日本語) +
- Body:setType +
- Body:setType (日本語) +
- Canvas +
- Canvas (Deutsch) +
- Canvas (Français) +
- Canvas (Nederlands) +
- Canvas (Tiếng Việt) +
- Canvas (Русский) +
- Canvas (日本語) +
- Canvas (简体中文) +
- Canvas:clear +
- Canvas:clear (Deutsch) +
- Canvas:clear (Nederlands) +
- Canvas:clear (日本語) +
- Canvas:getFilter +
- Canvas:getFilter (Deutsch) +
- Canvas:getFilter (日本語) +
- Canvas:getImageData +
- Canvas:getImageData (日本語) +
- Canvas:getWrap +
- Canvas:getWrap (Deutsch) +
- Canvas:getWrap (日本語) +
- Canvas:renderTo +
- Canvas:renderTo (Deutsch) +
- Canvas:renderTo (日本語) +
- Canvas:setFilter +
- Canvas:setFilter (Deutsch) +
- Canvas:setFilter (日本語) +
- Canvas:setWrap +
- Canvas:setWrap (日本語) +
- ChainShape (日本語) +
- ChainShape:getChildEdge +
- ChainShape:getChildEdge (日本語) +
- ChainShape:getPoint +
- ChainShape:getPoint (日本語) +
- ChainShape:getPoints +
- ChainShape:getPoints (日本語) +
- ChainShape:getVertexCount +
- ChainShape:getVertexCount (日本語) +
- ChainShape:setNextVertex +
- ChainShape:setNextVertex (日本語) +
- ChainShape:setPrevVertex +
- ChainShape:setPrevVertex (日本語) +
- CircleShape:getLocalCenter (日本語) +
- CircleShape:setRadius +
- CircleShape:setRadius (日本語) +
- Contact:getPositions +
- Contact:getPositions (日本語) +
- Contact:isEnabled +
- Contact:isEnabled (日本語) +
- Contact:isTouching +
- Contact:isTouching (日本語) +
- Contact:resetFriction +
- Contact:resetFriction (日本語) +
- Contact:resetRestitution +
- Contact:resetRestitution (日本語) +
- Contact:setEnabled +
- Contact:setEnabled (日本語) +
- Contact:setFriction +
- Contact:setFriction (日本語) +
- Contact:setRestitution +
- Contact:setRestitution (日本語) +
- DistanceJoint:getDampingRatio +
- DistanceJoint:getDampingRatio (日本語) +
- DistanceJoint:setDampingRatio +
- DistanceJoint:setDampingRatio (日本語) +
- DistanceModel +
- DistanceModel (Français) +
- DistanceModel (Português) +
- DistanceModel (Русский) +
- DistanceModel (日本語) +
- DistanceModel (한국어) +
- EdgeShape:getPoints +
- EdgeShape:getPoints (日本語) +
- Fixture +
- Fixture (Deutsch) +
- Fixture (Français) +
- Fixture (Português) +
- Fixture (Русский) +
- Fixture:destroy +
- Fixture:destroy (Русский) +
- Fixture:destroy (日本語) +
- Fixture:getBody +
- Fixture:getBody (日本語) +
- Fixture:getBoundingBox +
- Fixture:getBoundingBox (日本語) +
- Fixture:getCategory +
- Fixture:getCategory (日本語) +
- Fixture:getDensity +
- Fixture:getDensity (日本語) +
- Fixture:getFilterData +
- Fixture:getFilterData (日本語) +
- Fixture:getFriction +
- Fixture:getFriction (日本語) +
- Fixture:getGroupIndex +
- Fixture:getGroupIndex (日本語) +
- Fixture:getMask +
- Fixture:getMask (日本語) +
- Fixture:getMassData +
- Fixture:getMassData (日本語) +
- Fixture:getRestitution +
- Fixture:getRestitution (日本語) +
- Fixture:getShape +
- Fixture:getShape (日本語) +
- Fixture:getUserData +
- Fixture:getUserData (日本語) +
- Fixture:isSensor +
- Fixture:isSensor (日本語) +
- Fixture:rayCast +
- Fixture:rayCast (日本語) +
- Fixture:setCategory +
- Fixture:setCategory (日本語) +
- Fixture:setDensity +
- Fixture:setDensity (日本語) +
- Fixture:setFilterData +
- Fixture:setFilterData (Русский) +
- Fixture:setFilterData (日本語) +
- Fixture:setFriction +
- Fixture:setFriction (日本語) +
- Fixture:setGroupIndex +
- Fixture:setGroupIndex (日本語) +
- Fixture:setMask +
- Fixture:setMask (日本語) +
- Fixture:setRestitution +
- Fixture:setRestitution (日本語) +
- Fixture:setSensor +
- Fixture:setSensor (日本語) +
- Fixture:setUserData +
- Fixture:setUserData (日本語) +
- Fixture:testPoint +
- Fixture:testPoint (日本語) +
- FrictionJoint +
- FrictionJoint (Français) +
- FrictionJoint (日本語) +
- FrictionJoint:getMaxForce +
- FrictionJoint:getMaxForce (日本語) +
- FrictionJoint:getMaxTorque +
- FrictionJoint:getMaxTorque (日本語) +
- FrictionJoint:setMaxForce +
- FrictionJoint:setMaxForce (日本語) +
- FrictionJoint:setMaxTorque +
- FrictionJoint:setMaxTorque (日本語) +
- GraphicsFeature +
- GraphicsFeature (Français) +
- GraphicsFeature (日本語) +
- MouseJoint:getDampingRatio +
- MouseJoint:getDampingRatio (日本語) +
- MouseJoint:getFrequency +
- MouseJoint:getFrequency (日本語) +
- MouseJoint:setDampingRatio +
- MouseJoint:setDampingRatio (日本語) +
- MouseJoint:setFrequency +
- MouseJoint:setFrequency (日本語) +
- ParticleSystem:setColors +
- ParticleSystem:setColors (日本語) +
- ParticleSystem:setSizes +
- ParticleSystem:setSizes (日本語) +
- PixelEffect +
- PixelEffect (Français) +
- PixelEffect (日本語) +
- PixelEffect:getWarnings +
- PixelEffect:getWarnings (日本語) +
- PixelEffect:send +
- PixelEffect:send (日本語) +
- PrismaticJoint:enableLimit +
- PrismaticJoint:enableLimit (日本語) +
- PrismaticJoint:enableMotor +
- PrismaticJoint:enableMotor (日本語) +
- PrismaticJoint:isLimitEnabled +
- PrismaticJoint:isLimitEnabled (日本語) +
- PulleyJoint:getLengthA +
- PulleyJoint:getLengthA (日本語) +
- PulleyJoint:getLengthB +
- PulleyJoint:getLengthB (日本語) +
- RevoluteJoint:enableLimit +
- RevoluteJoint:enableLimit (日本語) +
- RevoluteJoint:enableMotor +
- RevoluteJoint:enableMotor (日本語) +
- RopeJoint +
- RopeJoint (Français) +
- RopeJoint (日本語) +
- RopeJoint:getMaxLength +
- RopeJoint:getMaxLength (日本語) +
- Shape:computeAABB +
- Shape:computeAABB (日本語) +
- Shape:computeMass +
- Shape:computeMass (日本語) +
- Shape:getChildCount +
- Shape:getChildCount (日本語) +
- Shape:rayCast +
- Shape:rayCast (日本語) +
- Source:getDistance +
- Source:getDistance (Português) +
- Source:getDistance (日本語) +
- Source:getRolloff +
- Source:getRolloff (Português) +
- Source:getRolloff (日本語) +
- Source:getRolloff (한국어) +
- Source:getVolumeLimits +
- Source:getVolumeLimits (Português) +
- Source:getVolumeLimits (日本語) +
- Source:getVolumeLimits (한국어) +
- Source:seek +
- Source:seek (Português) +
- Source:seek (Русский) +
- Source:seek (日本語) +
- Source:seek (한국어) +
- Source:setDistance +
- Source:setDistance (Português) +
- Source:setDistance (日本語) +
- Source:setRolloff +
- Source:setRolloff (Português) +
- Source:setRolloff (日本語) +
- Source:setRolloff (한국어) +
- Source:setVolumeLimits +
- Source:setVolumeLimits (Português) +
- Source:setVolumeLimits (Русский) +
- Source:setVolumeLimits (日本語) +
- Source:setVolumeLimits (한국어) +
- Source:tell +
- Source:tell (Português) +
- Source:tell (Русский) +
- Source:tell (日本語) +
- Source:tell (한국어) +
- SpriteBatch:bind +
- SpriteBatch:bind (日本語) +
- SpriteBatch:getImage +
- SpriteBatch:getImage (日本語) +
- SpriteBatch:set +
- SpriteBatch:set (日本語) +
- SpriteBatch:setColor +
- SpriteBatch:setColor (日本語) +
- SpriteBatch:setq +
- SpriteBatch:setq (日本語) +
- SpriteBatch:unbind +
- SpriteBatch:unbind (日本語) +
- SpriteBatchUsage +
- SpriteBatchUsage (Deutsch) +
- SpriteBatchUsage (Français) +
- SpriteBatchUsage (Русский) +
- SpriteBatchUsage (日本語) +
- Thread:get +
- Thread:get (Deutsch) +
- Thread:get (日本語) +
- Thread:getKeys +
- Thread:getKeys (Deutsch) +
- Thread:getKeys (日本語) +
- Thread:set +
- Thread:set (日本語) +
- TimeUnit +
- TimeUnit (Deutsch) +
- TimeUnit (Português) +
- TimeUnit (Русский) +
- TimeUnit (Українська) +
- TimeUnit (日本語) +
- TimeUnit (한국어) +
- WeldJoint +
- WeldJoint (Français) +
- WeldJoint (日本語) +
- WeldJoint:getDampingRatio +
- WeldJoint:getDampingRatio (日本語) +
- WeldJoint:getFrequency +
- WeldJoint:getFrequency (日本語) +
- WeldJoint:setDampingRatio +
- WeldJoint:setDampingRatio (日本語) +
- WeldJoint:setFrequency +
- WeldJoint:setFrequency (日本語) +
- WheelJoint (日本語) +
- WheelJoint:enableMotor +
- WheelJoint:enableMotor (日本語) +
- WheelJoint:getJointSpeed +
- WheelJoint:getJointSpeed (日本語) +
- WheelJoint:getJointTranslation +
- WheelJoint:getJointTranslation (日本語) +
- WheelJoint:getMaxMotorTorque +
- WheelJoint:getMaxMotorTorque (日本語) +
- WheelJoint:getMotorSpeed +
- WheelJoint:getMotorSpeed (日本語) +
- WheelJoint:getMotorTorque +
- WheelJoint:getMotorTorque (日本語) +
- WheelJoint:getSpringDampingRatio +
- WheelJoint:getSpringDampingRatio (日本語) +
- WheelJoint:getSpringFrequency +
- WheelJoint:getSpringFrequency (日本語) +
- WheelJoint:isMotorEnabled +
- WheelJoint:isMotorEnabled (日本語) +
- WheelJoint:setMaxMotorTorque +
- WheelJoint:setMaxMotorTorque (日本語) +
- WheelJoint:setMotorEnabled (日本語) +
- WheelJoint:setMotorSpeed +
- WheelJoint:setMotorSpeed (日本語) +
- WheelJoint:setSpringDampingRatio +
- WheelJoint:setSpringDampingRatio (日本語) +
- WheelJoint:setSpringFrequency +
- WheelJoint:setSpringFrequency (日本語) +
- World:destroy +
- World:destroy (Português) +
- World:destroy (Русский) +
- World:destroy (日本語) +
- World:getAllowSleeping +
- World:getAllowSleeping (日本語) +
- World:getBodyList +
- World:getBodyList (日本語) +
- World:getContactCount +
- World:getContactCount (日本語) +
- World:getContactFilter +
- World:getContactFilter (日本語) +
- World:getContactList +
- World:getContactList (日本語) +
- World:getJointList +
- World:getJointList (日本語) +
- World:isLocked +
- World:isLocked (日本語) +
- World:queryBoundingBox +
- World:queryBoundingBox (日本語) +
- World:rayCast +
- World:rayCast (日本語) +
- World:setAllowSleeping +
- World:setAllowSleeping (日本語) +
- World:setCallbacks +
- World:setContactFilter +
- World:setContactFilter (日本語) +
- love.audio.getDistanceModel +
- love.audio.getDistanceModel (Nederlands) +
- love.audio.getDistanceModel (Português) +
- love.audio.getDistanceModel (Русский) +
- love.audio.getDistanceModel (日本語) +
- love.audio.getDistanceModel (한국어) +
- love.audio.setDistanceModel +
- love.audio.setDistanceModel (Português) +
- love.audio.setDistanceModel (Русский) +
- love.audio.setDistanceModel (日本語) +
- love.audio.setDistanceModel (한국어) +
- love.event.quit +
- love.event.quit (Português) +
- love.event.quit (Slovenský) +
- love.event.quit (Tiếng Việt) +
- love.event.quit (Русский) +
- love.event.quit (日本語) +
- love.event.quit (한국어) +
- love.graphics.arc +
- love.graphics.arc (Deutsch) +
- love.graphics.arc (Português) +
- love.graphics.arc (Русский) +
- love.graphics.arc (日本語) +
- love.graphics.arc (简体中文) +
- love.graphics.getCanvas +
- love.graphics.getCanvas (Português) +
- love.graphics.getCanvas (日本語) +
- love.graphics.getDefaultImageFilter +
- love.graphics.getDefaultImageFilter (Português) +
- love.graphics.getDefaultImageFilter (日本語) +
- love.graphics.getMode +
- love.graphics.getMode (日本語) +
- love.graphics.getPixelEffect +
- love.graphics.getPixelEffect (Deutsch) +
- love.graphics.getPixelEffect (Português) +
- love.graphics.getPixelEffect (日本語) +
- love.graphics.hasFocus +
- love.graphics.hasFocus (日本語) +
- love.graphics.isSupported +
- love.graphics.isSupported (Português) +
- love.graphics.isSupported (日本語) +
- love.graphics.newCanvas +
- love.graphics.newCanvas (Deutsch) +
- love.graphics.newCanvas (Português) +
- love.graphics.newCanvas (日本語) +
- love.graphics.newCanvas (简体中文) +
- love.graphics.newPixelEffect +
- love.graphics.newPixelEffect (Português) +
- love.graphics.newPixelEffect (日本語) +
- love.graphics.newStencil +
- love.graphics.newStencil (Português) +
- love.graphics.newStencil (日本語) +
- love.graphics.setCanvas +
- love.graphics.setCanvas (Deutsch) +
- love.graphics.setCanvas (Português) +
- love.graphics.setCanvas (Tiếng Việt) +
- love.graphics.setCanvas (日本語) +
- love.graphics.setDefaultImageFilter +
- love.graphics.setDefaultImageFilter (Português) +
- love.graphics.setDefaultImageFilter (日本語) +
- love.graphics.setInvertedStencil +
- love.graphics.setInvertedStencil (Português) +
- love.graphics.setInvertedStencil (日本語) +
- love.graphics.setNewFont +
- love.graphics.setNewFont (Português) +
- love.graphics.setNewFont (日本語) +
- love.graphics.setPixelEffect +
- love.graphics.setPixelEffect (Português) +
- love.graphics.setPixelEffect (日本語) +
- love.graphics.setStencil +
- love.graphics.setStencil (Português) +
- love.graphics.setStencil (日本語) +
- love.graphics.shear +
- love.graphics.shear (Português) +
- love.graphics.shear (日本語) +
- love.image.newCompressedData (日本語) +
- love.physics.getDistance +
- love.physics.getDistance (Português) +
- love.physics.getDistance (Tiếng Việt) +
- love.physics.getDistance (Русский) +
- love.physics.getDistance (日本語) +
- love.physics.getMeter +
- love.physics.getMeter (Português) +
- love.physics.getMeter (Русский) +
- love.physics.getMeter (日本語) +
- love.physics.newChainShape +
- love.physics.newChainShape (Português) +
- love.physics.newChainShape (日本語) +
- love.physics.newEdgeShape +
- love.physics.newEdgeShape (Português) +
- love.physics.newEdgeShape (日本語) +
- love.physics.newFixture +
- love.physics.newFixture (Português) +
- love.physics.newFixture (日本語) +
- love.physics.newFrictionJoint +
- love.physics.newFrictionJoint (Português) +
- love.physics.newFrictionJoint (日本語) +
- love.physics.newRopeJoint +
- love.physics.newRopeJoint (Português) +
- love.physics.newRopeJoint (日本語) +
- love.physics.newWeldJoint +
- love.physics.newWeldJoint (Português) +
- love.physics.newWeldJoint (日本語) +
- love.physics.newWheelJoint +
- love.physics.newWheelJoint (Português) +
- love.physics.newWheelJoint (日本語) +
- love.physics.setMeter +
- love.physics.setMeter (Português) +
- love.physics.setMeter (日本語) +