More relevant examples

The current example refers to love.keypressed(), which is not this function. Also, the variable descriptions for a, b, and c are not that enlightening. What are their uses? --Marekkpie 17:41, 30 December 2011 (GMT)

The example shows the only practical use for love.event.push in LÖVE 0.7.2. It can't push custom user events and I don't see how pushing keyboard, joystick, mouse and focus events could be useful. Hm, the page does not list the return value (a boolean). With a slight chance of 0.8.0 being released soon this has to be updated anyway. --Boolsheet 23:12, 30 December 2011 (GMT)
Well, there is some use in faking input events, and of course everyone uses the quite event to close their games.. --Bartbes 12:09, 31 December 2011 (GMT)