World:getCallbacks

Get functions to be called when two shapes collide.

Function

Synopsis

add, persist, remove, result = World:getCallbacks( )

Arguments

None.

Returns

function add
Called when two shapes first collide.
function persist
Called each frame, if collision lasts more than 1 frame.
function remove
Called when two shapes finish colliding.
function result
No idea. Never seems to be called...

See Also