Difference between revisions of "sweep and prune"

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Download: [https://love2d.org/forums/viewtopic.php?f=5&t=9284 Original Thread]
 
Download: [https://love2d.org/forums/viewtopic.php?f=5&t=9284 Original Thread]
[https://github.com/markandgo github]
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[https://github.com/markandgo/sweepandprune-lua github]
  
 
{{#set:LOVE Version=Any}}
 
{{#set:LOVE Version=Any}}
 
{{#set:Description= Sweep and prune algorithm in Lua}}
 
{{#set:Description= Sweep and prune algorithm in Lua}}
 
[[Category:Libraries]]
 
[[Category:Libraries]]

Revision as of 15:42, 9 June 2012

2D sweep and prune (SAP) algorithm in Lua

Sweep and prune is a broad phase collision pruning/detection algorithm, which reduces the number of object pairs that need to be checked for collision

Download: Original Thread github