Category:Callbacks

All Callbacks

Config FilesGame configuration settings.
love.drawCallback function used to draw on the screen every frame.
love.errhandThe error handler, used to display error messages.
love.focusCallback function triggered when window receives or loses focus.
love.gamepadaxisCalled when a Joystick's virtual gamepad axis is moved.
love.gamepadpressedCalled when a Joystick's virtual gamepad button is pressed.
love.gamepadreleasedCalled when a Joystick's virtual gamepad button is released.
love.joystickaddedCalled when a Joystick is connected.
love.joystickaxisCalled when a joystick axis moves.
love.joystickhatCalled when a joystick hat direction changes.
love.joystickpressedCalled when a joystick button is pressed.
love.joystickreleasedCalled when a joystick button is released.
love.joystickremovedCalled when a Joystick is disconnected.
love.keypressedCallback function triggered when a key is pressed.
love.keyreleasedCallback function triggered when a key is released.
love.loadThis function is called exactly once at the beginning of the game.
love.mousefocusCallback function triggered when window receives or loses mouse focus.
love.mousemovedCallback function triggered when the mouse is moved.
love.mousepressedCallback function triggered when a mouse button is pressed.
love.mousereleasedCallback function triggered when a mouse button is released.
love.quitCallback function triggered when the game is closed.
love.resizeCalled when the window is resized.
love.runThe main function, containing the main loop. A sensible default is used when left out.
love.textinputCalled when text has been entered by the user.
love.threaderrorCallback function triggered when a Thread encounters an error.
love.updateCallback function used to update the state of the game every frame.
love.visibleCallback function triggered when window is shown or hidden.

Pages in category "Callbacks"

The following 132 pages are in this category, out of 132 total.

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