Semantic search

[Edit query]| Show embed code


Previous     Results 51 – 100    Next        (20 | 50 | 100 | 250 | 500)
love.graphics.getStatsGets performance-related rendering statistics.
love.graphics.getStencilTestGets the current stencil test configuration.
love.graphics.getSupportedGets the optional graphics features and whether they're supported.
love.graphics.getSystemLimitGets the system-dependent maximum value for a love.graphics feature.
love.graphics.getSystemLimitsGets the system-dependent maximum values for love.graphics features.
love.graphics.getTextureTypesGets the available [[TextureType|texture types]], and whether each is supported.
love.graphics.getWidthGets the width in pixels of the window.
love.graphics.hasFocusChecks if the game window has keyboard focus.
love.graphics.intersectScissorSets the [[love.graphics.setScissor|scissor]] to the rectangle created by the intersection of the specified rectangle with the existing scissor.
love.graphics.inverseTransformPointConverts the given 2D position from screen-space into global coordinates.
love.graphics.isActiveGets whether the graphics module is able to be used.
love.graphics.isCreatedChecks if the window has been created.
love.graphics.isGammaCorrectGets whether gamma-correct rendering is enabled.
love.graphics.isSupportedChecks for the support of graphics related functions.
love.graphics.isWireframeGets whether wireframe mode is used when drawing.
love.graphics.lineDraws lines between points.
love.graphics.newArrayImageCreates a new [[TextureType|array]] [[Image]].
love.graphics.newCanvasCreates a new [[Canvas]].
love.graphics.newCubeImageCreates a new [[TextureType|cubemap]] [[Image]].
love.graphics.newFontCreates a new [[Font]] from a TrueType Font or BMFont file.
love.graphics.newFramebufferCreates a new [[Framebuffer]].
love.graphics.newImageCreates a new [[Image]].
love.graphics.newImageFontCreates a new [[Font]] by loading a specifically formatted image.
love.graphics.newMeshCreates a new [[Mesh]].
love.graphics.newParticleSystemCreates a new [[ParticleSystem]].
love.graphics.newPixelEffectCreates a new [[PixelEffect]].
love.graphics.newQuadCreates a new [[Quad]].
love.graphics.newScreenshotCreates a screenshot and returns the [[ImageData]].
love.graphics.newShaderCreates a new [[Shader]].
love.graphics.newSpriteBatchCreates a new [[SpriteBatch]].
love.graphics.newStencilCreates a new stencil.
love.graphics.newTextCreates a new drawable [[Text]] object.
love.graphics.newVideoCreates a new [[Video]].
love.graphics.newVolumeImageCreates a new [[TextureType|volume]] [[Image]].
love.graphics.originResets the current coordinate transformation.
love.graphics.pointDraws a point.
love.graphics.pointsDraws one or more points.
love.graphics.polygonDraw a polygon.
love.graphics.popPops the current coordinate transformation from the transformation stack.
love.graphics.presentDisplays the results of drawing operations on the screen.
love.graphics.printDraws text on screen. If no Font is set, one will be created and set (once) if needed.
love.graphics.printfDraws formatted text, with word wrap and alignment.
love.graphics.pushCopies and pushes the current coordinate transformation to the transformation stack.
love.graphics.quadDraws a quadrilateral shape.
love.graphics.rectangleDraws a rectangle.
love.graphics.replaceTransformReplaces the current coordinate transformation with the given [[Transform]] object.
love.graphics.resetResets the current graphics settings.
love.graphics.rotateRotates the coordinate system in two dimensions.
love.graphics.scaleScales the coordinate system in two dimensions.
love.graphics.setBackgroundColorSets the background color.
Previous     Results 51 – 100    Next        (20 | 50 | 100 | 250 | 500)