Search found 542 matches

by Jeeper
Thu May 16, 2019 2:43 pm
Forum: Games and Creations
Topic: Box2D Distance Joint
Replies: 1
Views: 178

Re: Box2D Distance Joint

Great job! one suggestion I have is to move the demos to something else than Mediafire, they are notorious for having misleading ads and other nonsense as well as making it difficult to actually get the download started. Apart from that they keep files for a short time, so someone who finds this in ...
by Jeeper
Sat Mar 09, 2019 11:07 pm
Forum: Support and Development
Topic: Working Raycasting example! WolfenLöve 3D if you will...
Replies: 134
Views: 33508

Re: Working Raycasting example! WolfenLöve 3D if you will...

It would mean tons if you could just comment the code, what you have done, so that people can understand it easier. I'm trying to write my own first raycaster engine, and i'm taking a look at others code just to see different ways of doing it. Maybe you could comment it? Considering he wrote it 7 y...
by Jeeper
Thu Mar 07, 2019 6:57 pm
Forum: Libraries and Tools
Topic: Lovepp - My first library
Replies: 4
Views: 4591

Re: Lovepp - My first library

My first suggestion would be to edit the title. It’s much more useful for everyone to know what kind of library you have made, rather than that it is your first.
by Jeeper
Mon Dec 17, 2018 2:52 pm
Forum: Games and Creations
Topic: Lucky Number 13
Replies: 3
Views: 1842

Re: Lucky Number 13

randomnovice wrote:
Wed Dec 05, 2018 7:20 pm
This is SUPERB :)
Loved playing through it.
Thank you, always awesome to hear that people have played a game that you worked on :D

We are going to be releasing a post Jam update in the coming days (Visual improvements, bug fixes and a few additional features/content).
by Jeeper
Wed Dec 05, 2018 3:22 pm
Forum: Games and Creations
Topic: Lucky Number 13
Replies: 3
Views: 1842

Lucky Number 13

[Introduction] In a laboratory of dark science, beneath the ground floor of a remote structure, a failed experiment known only as “number 13” broke its shackles and set out for revenge. https://static.jam.vg/raw/db1/6/z/1f11e.png [ Download the game ] [What is “Lucky Number 13”?] A top down action/...
by Jeeper
Fri Nov 02, 2018 1:09 am
Forum: Games and Creations
Topic: Sneaky Funk (Steam)
Replies: 0
Views: 2329

Sneaky Funk (Steam)

3fTrN1Ehzf0 Download Demo Please wishlist us on Steam Sneaky Funk is a game that I have done the programming for. We have just released a Steam page and are looking for people to add it to their Wish list so that we can convince our investors to give us more funding in order to expand the game.
by Jeeper
Thu Sep 06, 2018 8:07 pm
Forum: Games and Creations
Topic: Final Voyage [LD42]
Replies: 1
Views: 1139

Re: Final Voyage [LD42]

Just released a major update, read more about it here: https://ldjam.com/events/ludum-dare/42/ ... jam-update

Contains both new content, balance changes and bug fixes!
by Jeeper
Tue Sep 04, 2018 11:44 am
Forum: Games and Creations
Topic: Meltdown
Replies: 3
Views: 912

Re: Meltdown

Seems the requirements are too high. I get an error: Error: lovox/vox2png/vox_texture.lua:28: Cannot create texture: pixel width of 13860 is too large for this system. and the error message appears mostly out of my 1280x1024 screen. Thanks for letting me know. Unfortunately I can't do any changes f...
by Jeeper
Mon Sep 03, 2018 11:56 pm
Forum: Games and Creations
Topic: Meltdown
Replies: 3
Views: 912

Meltdown

https://img.itch.zone/aW1hZ2UvMzAxNDgyLzE0NzUyMTIucG5n/347x500/iG2Cdy.png DOWNLOAD A puzzle game without puzzles. You don't have to think for your self, just do as your are told... What ending did you get? :) PS. This was made for the GMTK-Jam and anyone with an Itch.io account can vote. Please con...
by Jeeper
Thu Aug 16, 2018 8:26 am
Forum: Games and Creations
Topic: Final Voyage [LD42]
Replies: 1
Views: 1139

Final Voyage [LD42]

YxUTGcQEuJo Link to LD page What is "Final Voyage?" In Final Voyage a catastrophic breach has occurred on your space ship and you are tasked with containing it until you reach the base. In this fast phased **RTS** you juggle macro oriented building and resource management with micro heavy combat. I...