Search found 1154 matches

by davisdude
Sat Jun 16, 2018 1:47 am
Forum: Support and Development
Topic: Mouse dragging
Replies: 3
Views: 4703

Re: Mouse dragging

Your problem is that you never check if the mouse is released, so dactive is always true. Consider adding an else statement to the love.mouse.isdown check to set dactive to false.
by davisdude
Sun Mar 04, 2018 9:40 pm
Forum: Libraries and Tools
Topic: [Library] Popo
Replies: 27
Views: 21082

Re: [Library] Popo

archive.org also has a capture of the repo from June 2016, which appears to be around when its development stopped.
by davisdude
Sat Mar 03, 2018 3:31 pm
Forum: Support and Development
Topic: Can't install love 10.2 on my lubuntu machine
Replies: 1
Views: 3525

Re: Can't install love 10.2 on my lubuntu machine

It looks like you're having the same issue as referenced here. In that thread, it appears as though the error is somehow caused by the no game screen. Can you run .loves?
by davisdude
Sun Jan 14, 2018 4:29 pm
Forum: General
Topic: AGen
Replies: 58
Views: 37322

Re: AGen

That's big news! Care to share any of your reasoning behind the move? I'd love to hear.
by davisdude
Fri Jan 05, 2018 3:47 am
Forum: Support and Development
Topic: Handle High DPI displays on windows
Replies: 8
Views: 12473

Re: Handle High DPI displays on windows

It looks like this will be fixed in 0.11.0:
The wiki wrote:Changed high-dpi functionality to require much less code (often none at all) for graphics to appear at the correct sizes and positions.
You could try compiling it yourself or downloading a nightly build to see if that fixes the problem.
by davisdude
Mon Jan 01, 2018 4:50 pm
Forum: Support and Development
Topic: BUG in touch/mouse callbacks on Windows
Replies: 4
Views: 5248

Re: BUG in touch/mouse callbacks on Windows

You can use the isTouch parameter for mousepressed/released to determine if it originated as a touch or click.
by davisdude
Fri Dec 29, 2017 6:53 pm
Forum: Support and Development
Topic: Building LÖVE Arch linux
Replies: 5
Views: 10409

Re: Building LÖVE Arch linux

If I recall correctly, you also need to run "sudo make install" to install the built binaries into one of the locations in your PATH environment variable. To view your path, you can do: $ echo $PATH /usr/local/sbin:/usr/local/bin:/usr/bin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bi...
by davisdude
Sat Dec 16, 2017 3:41 pm
Forum: General
Topic: Redistributables for LOVE2D
Replies: 2
Views: 4060

Re: Redistributables for LOVE2D

Take a look at love-splashes
by davisdude
Tue Nov 28, 2017 6:15 pm
Forum: Support and Development
Topic: [solved] Local mouse position for rotated panels.
Replies: 6
Views: 5788

Re: [need help] Local mouse position for rotated panels.

I'm not sure I quite understand, but have you tried making the rotation amount not negative? I.e.

Code: Select all

	local s = sin(r)	--rotated local mousepos
	local c = cos(r)
That's what looks like is going on to me.
by davisdude
Tue Nov 28, 2017 6:09 pm
Forum: Games and Creations
Topic: RetroLove
Replies: 6
Views: 10504

Re: RetroLove

Looks nice!

Looking at your code, this line and other similar ones aren't needed. Instead, you should use love.math.random; LOVE automatically seeds the random number generator. For pros and cons of love.math.random vs math.random, see this thread.