Search found 529 matches

by MadByte
Wed Nov 24, 2021 8:19 pm
Forum: Games and Creations
Topic: Volcano Star - simple sandbox game
Replies: 8
Views: 1880

Re: Volcano Star - simple sandbox game

Honestly the way you manage mobs with tags and the way you add them to the table is somewhat mind blowing to me, especially because I really didn't know you can do this: self.mobs[mob] = mob.id or self.next_id (like adding the mob table as key (?) and set the actual value to something else like an i...
by MadByte
Sat Nov 20, 2021 8:56 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1750
Views: 1009459

Re: What's everyone working on? (tigsource inspired)

I've been working on a little jigsaw puzzle...game? I'm not sure if game is the right word for jigsaw puzzles, but here we are. At this point all the necessary bits work as they should for a first demo release, but I still need to polish a bit and whip up some proper puzzles instead of test images:...
by MadByte
Wed Nov 17, 2021 10:06 pm
Forum: General
Topic: Gifs or Webm
Replies: 10
Views: 2058

Re: Gifs or Webm

& btw, for linux users there is a great, simple open-source tool to record gif, webm or mp4 videos called peek. can't recommend it enough.
by MadByte
Tue Nov 09, 2021 8:25 pm
Forum: General
Topic: Mars Lander. Any collaborators? Noobs welcome.
Replies: 122
Views: 35038

Re: Mars Lander. Any collaborators? Noobs welcome.

Multiplayer and collision detection are the 2 biggest areas that are unfamiliar to me. And it's not a hurdle I can't overcome - it's more an issue of time. Understandable. Well multiplayer is something I'm not really interested in and collision detection also still is an issue for me. Good thing is...
by MadByte
Mon Nov 08, 2021 9:20 pm
Forum: General
Topic: Mars Lander. Any collaborators? Noobs welcome.
Replies: 122
Views: 35038

Re: Mars Lander. Any collaborators? Noobs welcome.

Also, it's been pushing into areas I'm less familiar with, so there's been less accessible to me. Would you mind sharing what areas you mean by that? I feel like I'm a big reason for pushing many recent structural changes in the code since I joined and if any of this is holding you back I'd like to...
by MadByte
Tue Nov 02, 2021 6:37 pm
Forum: General
Topic: Mars Lander. Any collaborators? Noobs welcome.
Replies: 122
Views: 35038

Re: Mars Lander. Any collaborators? Noobs welcome.

I made an asset-loader tool to get rid of some clutter in the source code like: garrImages[1] = love.graphics.newImage("/Assets/tower.png") garrImages[2] = love.graphics.newImage("/Assets/gastank1.png") garrImages[3] = love.graphics.newImage("/Assets/Background-4.png") ...
by MadByte
Mon Nov 01, 2021 3:45 pm
Forum: Libraries and Tools
Topic: Some thoughts on a GB Studio style development environment for Love and Lua...
Replies: 37
Views: 14465

Re: Some thoughts on a GB Studio style development environment for Love and Lua...

This looks really dope & usable. Is this supposed to be a all-in-one game creator like game maker studio but made with LÖVE? I love editors for games in general - whenever possible I'll try to add some sort of editor e.g for tile maps into my game projects. Personally I'd want to see a plug-and-...
by MadByte
Sun Oct 31, 2021 10:07 am
Forum: General
Topic: Mars Lander. Any collaborators? Noobs welcome.
Replies: 122
Views: 35038

Re: Mars Lander. Any collaborators? Noobs welcome.

I'm sure we can add a setting but we"ll need to rewrite a lot of the lander code non the less. Regarding the difficulty, we can fine tune the rotation and thrust speeds to feel more responsive but personally I'd like this part of the game more challenging because the original is all about the d...
by MadByte
Sun Oct 31, 2021 9:46 am
Forum: General
Topic: Mars Lander. Any collaborators? Noobs welcome.
Replies: 122
Views: 35038

Re: Mars Lander. Any collaborators? Noobs welcome.

I made a prototype for new lander physics which I think would be cool to have in the actual game. The collision code is a mess and buggy as hell, but I think you'll get the idea of what I'm proposing. - The rotation movement is not linear, more like the lander having actual side thrusters and physic...
by MadByte
Sat Oct 30, 2021 4:02 pm
Forum: General
Topic: Mars Lander. Any collaborators? Noobs welcome.
Replies: 122
Views: 35038

Re: Mars Lander. Any collaborators? Noobs welcome.

Heh - you guys are going great guns in github. I'll hold off and let the good work flow. Feel free to commit to 'main' when you're confident. Edit: will likely make a new release (v0.10) on the weekend so fans can use the 'score' feature to play the game with some purpose. Also - we think this is r...