Search found 8 matches

by fxva
Wed Mar 01, 2017 3:10 pm
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 169
Views: 239863

Re: ImGui LÖVE module

Hello guys.
I will speak from my heart with google translate(c)

How to change the default font?

here's what I found:

Code: Select all

Load .TTF file with:

ImGuiIO& io = ImGui::GetIO();
io.Fonts->AddFontFromFileTTF("font.ttf", size_pixels);
But it does not help me. :emo:
by fxva
Sun May 29, 2016 9:57 am
Forum: Support and Development
Topic: If you aren't from Russia - just scip this topic :D
Replies: 8
Views: 6271

Re: If you aren't from Russia - just scip this topic :D

Были же попытки. Не взлетело. Я считаю смысла мало, и так сойдёт
by fxva
Sun Oct 12, 2014 7:07 pm
Forum: Games and Creations
Topic: The Falling Sun
Replies: 8
Views: 5202

Re: The Falling Sun

I love the style of this game so much.
:emo:
by fxva
Sat Oct 04, 2014 11:28 pm
Forum: General
Topic: If you were to create a programming language...
Replies: 42
Views: 21703

Re: If you were to create a programming language...

Code: Select all

function createAwesomeGame()
local game = game:create()
game:setAwesome(true)
return game
end
:emo:
by fxva
Thu Aug 07, 2014 12:57 pm
Forum: Libraries and Tools
Topic: Calculator 2.0
Replies: 8
Views: 4964

Re: Calculator 2.0

1/0 = - 1 = :emo:
by fxva
Mon Jun 30, 2014 12:28 pm
Forum: Games and Creations
Topic: BloxDodger - My First Game!
Replies: 8
Views: 4631

Re: BloxDodger - My First Game!

idea: nice.
realization: bad.
I voted 'yes' :emo:
by fxva
Fri May 30, 2014 6:36 pm
Forum: Libraries and Tools
Topic: My code couldn't handle more than 30 bouncy rectangles
Replies: 3
Views: 2520

Re: My code couldn't handle more than 30 bouncy rectangles

if button=="r" then local soldier = {} soldier.x = x soldier.y = y soldier.health = 100 soldier.armor = 100 soldier.xp = 0 soldier.tweening = {active=false,targetX=0,targetY=0} soldier.body = love.physics.newBody(world, x, y, 'dynamic') soldier.shape = love.physics.newRectangleShape(10,10...
by fxva
Thu Jan 30, 2014 7:02 pm
Forum: Libraries and Tools
Topic: Debug draw for box2d physics World
Replies: 30
Views: 24241

Re: Debug draw for box2d physics World

cool