Search found 23 matches

by lost_RD
Sat Feb 06, 2016 12:02 pm
Forum: General
Topic: I'm making a tutorial series
Replies: 5
Views: 838

Re: I'm making a tutorial series

I remade/split episode 3's content into a few videos and rerecorded it/them. In half an hour there should be six videos in the series.
by lost_RD
Sat Feb 06, 2016 5:41 am
Forum: General
Topic: I'm making a tutorial series
Replies: 5
Views: 838

Re: I'm making a tutorial series

Pretty good so far. Is it possible for you to record your mouse with the videos? It just kind of bothers me for some reason. I had ShowCursor set to 1 (using UScreenCapture) so I can only assume the problem was on VirtualBox's end? I'll see what I can do. I certainly expected the cursor to be visib...
by lost_RD
Fri Feb 05, 2016 1:06 pm
Forum: General
Topic: I'm making a tutorial series
Replies: 5
Views: 838

I'm making a tutorial series

I bought a studio microphone for it and everything :3 Here's the first three episodes: [link] I'll remake each video at some point because they are far from perfect. Feel free to leave constructive criticism :awesome: For now though, I plan to push through and make a few more videos about the basics...
by lost_RD
Thu Jun 25, 2015 8:03 am
Forum: Libraries and Tools
Topic: Vapor + compat
Replies: 7
Views: 1242

Re: Vapor + compat

I'm working up from the bottom. Everything up to Xapalus works. Xapalus technically works but the server seems not to be working because money never increases despite having factories. Everything from there to TrAInsported works. TrAInsported fails to load assets properly at first-run. Stuff works u...
by lost_RD
Thu Mar 26, 2015 4:18 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 374
Views: 109632

Re: Löve Frames - A GUI Library

Nikolai/Kenny,

Your website now seems to have completely changed and I can not find the demo or documentation.

Can you please provide a link?
by lost_RD
Wed Mar 11, 2015 3:50 pm
Forum: Games and Creations
Topic: Inertia - Super simple prototype
Replies: 9
Views: 1851

Re: Inertia - Super simple prototype

I managed 10 seconds by spamming left and right as quickly as possible to negate the high-speed movements as much as possible. I don't think key spam is a particularly rewarding mechanic. Perhaps a larger box? The score could be distance traveled rather than time survived so that my tactic doesn't p...
by lost_RD
Sat Mar 07, 2015 12:28 pm
Forum: Games and Creations
Topic: Minigame Simulator 0.3 (Major Update!)
Replies: 10
Views: 4735

Re: Minigame Simulator 0.2 (Make your own minigame!)

Look what I found while sorting through some old junk! It reminded me of this project.

Image
by lost_RD
Tue Feb 03, 2015 3:56 pm
Forum: Libraries and Tools
Topic: [Utility] Love Compiler
Replies: 17
Views: 4135

Re: [Utility] Love Compiler

This isn't the compiler in its final form, and I have many more features planned - support for multiple source files, a GUI, etc. Of course, I agree that all is good and worth doing, what I'm asking is whether the problem of obfuscating an interpreted game is solved as much as it can be? Will our s...
by lost_RD
Tue Feb 03, 2015 3:40 pm
Forum: Libraries and Tools
Topic: [Utility] Love Compiler
Replies: 17
Views: 4135

Re: [Utility] Love Compiler

I compiled an asteroids demo I had lying around - no idea whose it is, sorry author - and it worked like a charm.

So is this the be-all-and-end-all of source code obfuscation? Can we commercialise our games now?
space.love
Original version
(3.82 KiB) Downloaded 117 times
space.love
Bytecode version
(1.63 KiB) Downloaded 164 times
by lost_RD
Mon Nov 17, 2014 3:20 am
Forum: General
Topic: Overlapping Object Selection
Replies: 8
Views: 2366

Re: Overlapping Object Selection

Have you tried using z-levels?