Search found 39 matches

by gianmichele
Sun Jan 28, 2018 9:36 am
Forum: General
Topic: Hot reload plugin that actually works?
Replies: 48
Views: 1870

Re: Hot reload plugin that actually works?

Corona doesn't do real "hot-reload". When you save a file, it just re-builds automatically the project from scratch. Hot-reload of assets and code while the game is playing is much more difficult to handle. A good working example is Defold (which also has a lua debugger in its editor). www.defold.com
by gianmichele
Sat Jan 14, 2017 9:38 am
Forum: General
Topic: Questions about LÖVE and iOS
Replies: 8
Views: 1249

Re: Questions about LÖVE and iOS

I'm interested as well. @slime?

I had planned to start integrating an Ad service on iOS (vungle or unity ads). My knowledge is limited in this area though so any help to where to start looking in the code would be appreciated.
by gianmichele
Thu Jan 05, 2017 4:05 pm
Forum: General
Topic: Post-0.10.0 feature wishlist
Replies: 177
Views: 22545

Re: Post-0.10.0 feature wishlist

+1 It would be great to have some sort of command line options to handle packaging properly, with all the icons (iOS and adroid alone need a lot of them) and maybe a simple initial project creation. A few examples: love create MyProject -p ios,adroid love create MyProject -p win,osx,linux love packa...
by gianmichele
Fri Dec 23, 2016 7:09 pm
Forum: Ports
Topic: LÖVE for the Switch
Replies: 22
Views: 6046

Re: LÖVE for the Switch

bartbes wrote:Though if Nintendo, Sony or Microsoft decide they'll allow us to port love...
Well Xbox One with UWP should be possible.
by gianmichele
Thu Nov 24, 2016 6:19 pm
Forum: Support and Development
Topic: iOS status bar issue
Replies: 7
Views: 1248

Re: iOS status bar issue

Well why I can understand the logic behind using borderless to hide the status bar, fullscreen I think might be confusing or non intuitive.
by gianmichele
Thu Nov 24, 2016 5:56 pm
Forum: Support and Development
Topic: iOS status bar issue
Replies: 7
Views: 1248

Re: iOS status bar issue

Thanks slime.

What's the purpose of fullscreen for mobile?
by gianmichele
Thu Nov 24, 2016 1:43 pm
Forum: Support and Development
Topic: iOS status bar issue
Replies: 7
Views: 1248

iOS status bar issue

Hey there. I think I might be actually going blind, but I cannot seem to get the status bar on iOS to be hidden. I've set the .plist "Status bar is initially hidden" to yes and added "View controller-based status bar appearance" to no, but it seems is not working. The weird thing is that if I run th...
by gianmichele
Wed Nov 23, 2016 5:39 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 95
Views: 21433

Re: Love.js - A Direct Emscripten Port

Hey guys, first of all great great job.

Has anyone looked into integrating some of the sdks that html5 portals require for publishing. Is it difficult? Not supported?

Thanks,
Gian
by gianmichele
Wed Nov 16, 2016 3:56 pm
Forum: Libraries and Tools
Topic: Working In-App Purchases for iOS
Replies: 17
Views: 2664

Re: Working In-App Purchases for iOS

Hey, thanks a lot for this! It's actually really good to study how to implement these different services. I'm quite curious to see how the implementation would be using FFI. Keep hearing people it's a possible solution, but I haven't seen anything properly done this way yet (I mean a service like Vu...
by gianmichele
Sat Sep 24, 2016 9:20 am
Forum: Games and Creations
Topic: Tutorial: Quick and easy C++ native code in iOS with FFI
Replies: 4
Views: 1345

Re: Tutorial: Quick and easy C++ native code in iOS with FFI

This is nice! Thanks a lot for the tutorial.

Would it be possible or recommended to use this method to access let's say GameCenter or an ad provider like Vungle?