Search found 47 matches

by rxi
Wed Jul 27, 2016 8:41 pm
Forum: Support and Development
Topic: Performance issues
Replies: 1
Views: 1956

Re: Performance issues

This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused!
https://love2d.org/wiki/love.graphics.newImage
by rxi
Sun Jul 17, 2016 8:08 am
Forum: Libraries and Tools
Topic: autobatch: Automates the use of SpriteBatches when drawing
Replies: 15
Views: 15658

Re: autobatch: Automates the use of SpriteBatches when drawing

slime wrote:Nifty! It doesn't seem to handle Shader:send calls though, which require a flush if were any draw calls before the Shader:send that used the same shader and same batch.
Good catch! Just pushed a commit to flush when :send() and :sendColor() are used. Thanks!
by rxi
Sat Jul 16, 2016 12:21 pm
Forum: Libraries and Tools
Topic: autobatch: Automates the use of SpriteBatches when drawing
Replies: 15
Views: 15658

autobatch: Automates the use of SpriteBatches when drawing

https://cloud.githubusercontent.com/assets/3920290/16894696/2a14afec-4b56-11e6-8fe4-e2cebd6c1b81.gif autobatch is a small module which when dropped into an existing project, will override the love.graphics functions so that SpriteBatches are automatically used in cases where an image is drawn multi...
by rxi
Sun Sep 13, 2015 2:31 pm
Forum: Libraries and Tools
Topic: Lovebird : A browser-based debug console
Replies: 17
Views: 16610

Re: Lovebird : A browser-based debug console

Version 0.4.0 https://github.com/rxi/lovebird Changes since last version: Improvements to how connections are handled which should result in better response time and fix some connection issues Embedded favicon which changes depending on whether lovebird is connected or not Support for "="...
by rxi
Tue Aug 19, 2014 7:47 pm
Forum: General
Topic: awesome-lua: a list of quality lua packages & resources
Replies: 8
Views: 6879

Re: awesome-lua: a list of quality lua packages & resources

I want to stress that my previous post was not a personal attack of any kind. Of course! It makes more sense now given you only read the source and not the readme, but when I read it it seemed as if you had decided to make a lot of incorrect claims about the library without doing much research befo...
by rxi
Tue Aug 19, 2014 12:02 pm
Forum: General
Topic: awesome-lua: a list of quality lua packages & resources
Replies: 8
Views: 6879

Re: awesome-lua: a list of quality lua packages & resources

Risking derailing the thread, here are some more differences between flux and tween ... I don't use tween.lua. Despite this, I did try to take the time to sift through it and point out the differences and I'm willing to accept I may have missed the odd thing. I think its a shame you don't seem to h...
by rxi
Mon Aug 18, 2014 4:27 pm
Forum: General
Topic: awesome-lua: a list of quality lua packages & resources
Replies: 8
Views: 6879

Re: awesome-lua: a list of quality lua packages & resources

What are the feature differences of Tween vs. Flux? I currently use Flux and I love it. Could you elaborate a little bit on the differences between Flux and tween.lua? This is what I wrote on the original flux post: Those who are familiar with tween.lua may be wondering what flux does differently. ...
by rxi
Sun Aug 17, 2014 2:30 pm
Forum: General
Topic: awesome-lua: a list of quality lua packages & resources
Replies: 8
Views: 6879

Re: awesome-lua: a list of quality lua packages & resources

Nice work on the list so far! I assume you've already checked the long list of LÖVE libraries ; if not it might be a good idea to see if anything on that list fills in any gaps. As for additions, there are a few of my own lua libraries which might be of interest: Flux : A fast, lightweight tweening ...
by rxi
Sat Aug 16, 2014 1:02 pm
Forum: Libraries and Tools
Topic: Coil: Cooperative threading library
Replies: 1
Views: 2657

Coil: Cooperative threading library

Coil is a small module which, using coroutines, provides easy to use cooperative threading -- coil refers to each cooperative thread as a task , you can have thousands of tasks running at a time. Coil uses a similar API to flux , its groups, for example, are used the same way. There are some small ...
by rxi
Tue Aug 12, 2014 3:16 pm
Forum: Games and Creations
Topic: Zömbies
Replies: 10
Views: 8816

Re: Zömbies

Thanks for the kind words! I found a bug. When I tried to kill a single zombie by shooting a barrel next to it, this happened: This should be fixed now, the download link has been updated. It wasn't very intuitive for me to change direction first before shooting. I think I would enjoy it more if I h...