Search found 2 matches

by JunoNgx
Wed Dec 03, 2014 4:24 pm
Forum: Libraries and Tools
Topic: Simple Tiled Implementation - STI v1.2.3.0
Replies: 914
Views: 735393

Re: Simple Tiled Implementation - STI v0.9.2

@Karai17, I did tweet to you the other, yet somehow I'm still having serious problem access the tile id. Here's the full code of a test run of STI: local sti = require 'sti' M = {} function love.load() love.graphics.setBackgroundColor(40,40,40) map = sti.new("maps/tile_01") end function lo...
by JunoNgx
Mon Jul 07, 2014 3:47 am
Forum: Games and Creations
Topic: [Android] Fargerfight: a local competitive two-player game f
Replies: 3
Views: 3286

[Android] Fargerfight: a local competitive two-player game f

A bit about myself: In a nutshell, I'm quite of a noob in gamedev. While I've played a large amount of videogames, my actual gamedev hands-on didn't start until September last year. I have had a bit of experience in various languages and frameworks, and most recently, Love2d. Three weeks ago, I didn...