Search found 93 matches

by megalukes
Wed Feb 26, 2020 5:27 pm
Forum: Libraries and Tools
Topic: [Lib] SUIT - Simple User Interface Toolkit
Replies: 81
Views: 45819

Re: [Lib] SUIT - Simple User Interface Toolkit

pgimeno wrote:
Tue Feb 18, 2020 4:14 am
Try suit.isHovered instead if suit:isHovered.

Yes, the docs could be a bit clearer on this point.
It worked! Thank you!
by megalukes
Mon Feb 17, 2020 9:49 pm
Forum: Libraries and Tools
Topic: [Lib] SUIT - Simple User Interface Toolkit
Replies: 81
Views: 45819

Re: [Lib] SUIT - Simple User Interface Toolkit

Hello everyone. Is it just me or the isHovered(id) function is not working properly? I've been trying to make it work but I guess there must be something wrong since I was following documentation correctly. Here's my code. Any help would be really appreciated. Thank you! io.stdout:setvbuf("no") func...
by megalukes
Tue Apr 30, 2019 4:54 pm
Forum: Support and Development
Topic: Particle Editor for Love 11.2
Replies: 3
Views: 1094

Re: Particle Editor for Love 11.2

Thank you very much for that!
by megalukes
Mon Apr 29, 2019 7:08 pm
Forum: Support and Development
Topic: Particle Editor for Love 11.2
Replies: 3
Views: 1094

Particle Editor for Love 11.2

I used to use this particle editor a long time ago but for now it is not working anymore since Love 11.2 update :death:

Would you guys have a more updated version of it or another particle editor that works with this new version of Love? I would really appreciate that! Thank you.
by megalukes
Sun Apr 21, 2019 12:10 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1710
Views: 639537

Re: What's everyone working on? (tigsource inspired)

I haven't posted anything for a while, but I found this thing worth posting. I'm helping a friend with a small project and that's how it's going so far. https://i.imgur.com/YKpKl8a.gifv
by megalukes
Thu Dec 06, 2018 12:16 am
Forum: Libraries and Tools
Topic: Löve "Light vs. Shadow" Engine [0.4.3]
Replies: 117
Views: 75061

Re: Löve "Light vs. Shadow" Engine [0.4.3]

Any chance of updating this? I was using its postshaders in my project, but they don't work anymore in this new Love version. :cry:
by megalukes
Wed Nov 14, 2018 2:42 pm
Forum: Support and Development
Topic: Love2D in 3D?
Replies: 1
Views: 902

Love2D in 3D?

Hey guys. I've been out for a while and lately I've been thinking about making some experiments with 3D graphics and Love2D. I remember there was a 3D extension for LÖVE 0.10, but in its github says it's now obsolete. Are there any new libraries that deal with 3D nowadays?
by megalukes
Tue Apr 17, 2018 9:16 pm
Forum: Support and Development
Topic: Dealing with new 0-1 color range
Replies: 13
Views: 3926

Re: Dealing with new 0-1 color range

Pebsie wrote:
Tue Apr 17, 2018 9:24 am
So there's no chance that it's going to get reverted back to 0 to 255? :'(
We can only hope.
by megalukes
Sat Apr 14, 2018 10:08 pm
Forum: General
Topic: LÖVE 11.0 released!
Replies: 98
Views: 42649

Re: LÖVE 11.0 released!

Amazing version, guys. Been updating my projects for a while now.

Anyway, I just found the setColor function change really annoying and unnecessary. 0 to 255 is much more commom in most image editors than 0 to 1. I know I can work around that with some math, but damn, really annoying indeed.
by megalukes
Wed Sep 20, 2017 7:13 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1710
Views: 639537

Re: What's everyone working on? (tigsource inspired)

I've been coding a Mega Man fangame for a while. I'm happy I finally made sloped tiles work.
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