Search found 453 matches

by rmcode
Sun Sep 02, 2018 9:10 pm
Forum: Games and Creations
Topic: On The Roadside (Turnbased Strategy inspired by XCOM)
Replies: 68
Views: 15597

Re: On The Roadside (Turnbased Strategy inspired by XCOM)

Version 0.16.1.1627 - 2018-09-02 (LÖVE 11.1) ## Additions - Added support for latin-1 charset. ## Fixes - Fixed camera focusing on the wrong character when switching from the current to the previous character. - Fixed faulty loading of world objects. - Fixed faulty loading of characters. ## Other C...
by rmcode
Thu Aug 30, 2018 7:02 pm
Forum: Games and Creations
Topic: On The Roadside (Turnbased Strategy inspired by XCOM)
Replies: 68
Views: 15597

Re: On The Roadside (Turnbased Strategy inspired by XCOM)

Version 0.16.0.1615 - 2018-08-30 (LÖVE 11.1) ## Additions - Added paginated list UIElement. - Replaced old keybinding list with new paginated lists. - Replaced selectors in prefab editor with new paginated lists. - Added keybinding layouts to allow different bindings for the same key based on the g...
by rmcode
Sat Aug 18, 2018 6:33 pm
Forum: Support and Development
Topic: [Solved] How to delete a Sprite from a SpriteBatch
Replies: 3
Views: 1047

Re: [Solved] How to delete a Sprite from a SpriteBatch

Necro-ing this thread because my question is directly related:

I assume when you "just" pseudo-delete the sprites, it would take a lot of "deleted" sprites before it had any notable impact on the GPU?
by rmcode
Fri Aug 03, 2018 8:39 pm
Forum: Games and Creations
Topic: On The Roadside (Turnbased Strategy inspired by XCOM)
Replies: 68
Views: 15597

Re: On The Roadside (Turnbased Strategy inspired by XCOM)

Pebsie wrote:
Wed Aug 01, 2018 10:14 am
Keep going! This is shaping up to be really really good.
Thanks! :awesome:
by rmcode
Fri Jul 27, 2018 7:30 pm
Forum: Games and Creations
Topic: On The Roadside (Turnbased Strategy inspired by XCOM)
Replies: 68
Views: 15597

Re: On The Roadside (Turnbased Strategy inspired by XCOM)

Version 0.15.0.1521 - 2018-07-27 (updated to LÖVE 11.0) ## Additions - Added functionality for saving log files to a folder in the safe directory when the game crashes. ## Fixes - Fixed sprites not showing for connectable world objects in the map editor. - Fixed camera panning not working on the ma...
by rmcode
Fri Jan 26, 2018 4:36 pm
Forum: Games and Creations
Topic: On The Roadside (Turnbased Strategy inspired by XCOM)
Replies: 68
Views: 15597

Re: On The Roadside (Turnbased Strategy inspired by XCOM)

Version 0.14.0.1489 - 2018-01-26 ## Additions - Added a new user interface overlay which contains detailed information about the currently selected creature and the tile the mouse cursor is hovering over. - Added message log which displays information about what is going on in the game. It only sho...
by rmcode
Wed Jan 24, 2018 1:30 am
Forum: Libraries and Tools
Topic: Love-Atom (Smart autocompletion for Atom)
Replies: 30
Views: 7594

Re: Love-Atom (Smart autocompletion for Atom)

FrenchMasterSword wrote:
Sat Jan 20, 2018 4:47 pm
Thanks a lot, it's really awesome !
No need for an unexistant full HTML löve documentation now to check something without connexion ^^
OH WAIT
Hehe, feel free to open a pull request if you figure out a nice way to add offline docs in Atom ;)
by rmcode
Thu Dec 28, 2017 4:03 am
Forum: Games and Creations
Topic: On The Roadside (Turnbased Strategy inspired by XCOM)
Replies: 68
Views: 15597

Re: On The Roadside (Turnbased Strategy inspired by XCOM)

Version 0.13.0.1401 - 2017-12-24 ## Additions - Added connected sprites for walls and fences. - Added custom item sprites and colors. - Added versioning for the settings file. If the game detects an outdated file, it will replace it with the updated one. - Added new section to the options screen wh...
by rmcode
Fri Nov 24, 2017 6:44 pm
Forum: Games and Creations
Topic: On The Roadside (Turnbased Strategy inspired by XCOM)
Replies: 68
Views: 15597

Re: On The Roadside (Turnbased Strategy inspired by XCOM)

Version 0.12.0.1207 - 2017-11-24 ## Additions - Added input dialog which allows custom savegame names - Added ingame map editor which allows to create layouts and prefabs which are used by the procedural map generator (can be activated in the options menu) - Added new map layouts - Added new prefab...