Search found 52 matches

by TheOdyssey
Fri Apr 15, 2016 12:13 am
Forum: General
Topic: Should I take the time to fully learn lua?
Replies: 4
Views: 1009

Re: Should I take the time to fully learn lua?

I think that depends on what type of person you are and what you personally prefer. In my opinion I think it's better to learn a decent amount and then go in. For example, I jumped into Löve before learning a lot of essential things, like table indexing, "object orientation", etc. so you should prob...
by TheOdyssey
Tue Apr 12, 2016 1:04 am
Forum: Support and Development
Topic: love2d thinks the number "3" is a bool
Replies: 9
Views: 1742

Re: love2d thinks the number "3" is a bool

That does generates a boolean

Code: Select all

 v[2] = v[3] == 2 
Is the exact same thing as

Code: Select all

if v[3] == 2 then
     v[2] = true
end
by TheOdyssey
Tue Apr 12, 2016 12:17 am
Forum: General
Topic: Löve decides to break the game upon compiling?
Replies: 7
Views: 1955

Re: Löve decides to break the game upon compiling?

HugoBDesigner wrote: EDIT: I just ran the file a second time and it worked perfectly, so this is even more confusing...
Worked for me too. Guess I fixed it on accident?

EDIT: I made no edits but it only works outside of the project folder. I think this might be just a my system thing
by TheOdyssey
Mon Apr 11, 2016 9:54 pm
Forum: General
Topic: Löve decides to break the game upon compiling?
Replies: 7
Views: 1955

Löve decides to break the game upon compiling?

I've been testing out some tools for love2d and I started using a STI. I got the map working and everything but it only seems to work inside Atom but when I turn it into a .love the game suddenly becomes un playable and just gives a black screen. This is what it's supposed to do YOUR MOUSE WILL LOCK...
by TheOdyssey
Sat Dec 26, 2015 2:44 am
Forum: Support and Development
Topic: iOS development issues/questions
Replies: 1
Views: 517

iOS development issues/questions

I have a few questions about developing for iOS devices in love2d. 1. Is it even possible at the moment to publish apps on the app store? I keep on hearing no because of Apple's no JIT policy 2. I got the no game working on my phone. Now how would I get around to putting my own game into the phone? ...
by TheOdyssey
Sun Dec 20, 2015 2:36 am
Forum: Support and Development
Topic: [SOLVED] Help setting up anim8 with platformer
Replies: 2
Views: 458

Re: Help setting up anim8 with platformer

I fixed both problems you were talking about :). You had everything right but it was only a syntax issue (is that what it's called? I don't help people often...) The changes are in this pull request and there's a .love below P.S I had to enable unlimited double jumps because the way the map is set o...
by TheOdyssey
Sat Dec 19, 2015 11:58 pm
Forum: Support and Development
Topic: Lag lag lag. No idea why framerate is dipping so low
Replies: 2
Views: 544

Lag lag lag. No idea why framerate is dipping so low

Something I'm doing is causing very low frame rates to happen. I'm almost entirely sure it's being caused by for y=1, #currentMap do for x=1, #currentMap[y] do if currentMap[y][x] == 1 then walls[#walls+1] = wall(x*10, y*64) end end end for i, wall in pairs(walls) do wall:draw() end in love.draw() b...
by TheOdyssey
Mon Dec 07, 2015 2:14 am
Forum: Support and Development
Topic: Classes and spawning and things of the sort
Replies: 3
Views: 613

Re: Classes and spawning and things of the sort

-- HEART --------------------------------------------------------------------------------- -- Create an Object -- Class = require("middleclass") Heart = Class("Heart") function Heart:initialize(x, y) self.x = x or 0 self.y = y or 0 self.width = 16 self.height = 16 return self end function Heart:dra...
by TheOdyssey
Mon Dec 07, 2015 1:53 am
Forum: Support and Development
Topic: How i can cet the system volume with löve
Replies: 5
Views: 748

Re: How i can cet the system volume with löve

I don't think that's possible with Love2d. It would have to be very specific for each OS. But maybe I'm wrong
by TheOdyssey
Sun Dec 06, 2015 2:45 pm
Forum: Support and Development
Topic: Classes and spawning and things of the sort
Replies: 3
Views: 613

Classes and spawning and things of the sort

Ok, I really don't think I'm quite getting the concept of spawning enemies or pickups or drops. Because all of the ways I have tried it so far, it either can't spawn more than one at a time or can't spawn anything at all. Can someone help me with this please? I added a .love file to show what I'm ta...