Search found 14 matches

by FlattenedTesseract
Wed Dec 30, 2015 7:09 pm
Forum: Support and Development
Topic: Android/iOS GPS?
Replies: 1
Views: 550

Android/iOS GPS?

Okay, so I've asked this question on the android forum a few months ago and I got no answer.

Is it possible and if so, how much time would it take to implement GPS location detection?
by FlattenedTesseract
Tue Dec 22, 2015 4:27 pm
Forum: General
Topic: Convert 0.9.2 conf.lua files to 0.10.0
Replies: 0
Views: 776

Convert 0.9.2 conf.lua files to 0.10.0

This is a simple fix for broken .love files made for 0.9.2. You might need to tweak your code a little bit if you used any of the changed functions (if there are any). Also, if you have windows, use cygwin (sed, zip and unzip). Anyway, you need to do this for each .love file: unzip YOUR_GAME.love -d...
by FlattenedTesseract
Sat Dec 19, 2015 7:51 pm
Forum: General
Topic: Offline LÖVE documentation for download
Replies: 91
Views: 148316

Re: Offline LÖVE documentation for download

Here's a fix for the style thing. First you need to get the stylesheet. Do that by opening the wiki online, opening your browser devtools (Ctrl+Shift+i on firefox), going to style editor(or smth like that), choosing load.php from the left menu and saving it as style.css in the docs/wiki/ folder. For...
by FlattenedTesseract
Sun Dec 06, 2015 11:23 am
Forum: Support and Development
Topic: Share a Shader!
Replies: 312
Views: 115632

Re: Share a Shader!

Here's a kingdom(the game)-like water reflection thingy:

Use the left and right arrows to move left and right.
by FlattenedTesseract
Fri Oct 16, 2015 1:05 pm
Forum: General
Topic: LÖVE on Discord - Real-time text & voice chat group
Replies: 22
Views: 5467

Re: LÖVE on Skype

Cool idea!

I'm ioan_dragomir91149. My avatar is a guy(me around 5 years ago) with a lizard on his face.
by FlattenedTesseract
Fri Oct 09, 2015 7:50 pm
Forum: LÖVE-Android
Topic: GPS?
Replies: 0
Views: 6911

GPS?

Is there a way to get a device's GPS data using LOVE-android?
I need this for a small project which will try to imitate the general pokemon GO idea, in case anybody can tell me an alternative that will work with this type of application.

Thanks in advance :D
by FlattenedTesseract
Sat Aug 15, 2015 5:36 pm
Forum: Games and Creations
Topic: The Blueprints Machine
Replies: 52
Views: 10439

Re: The Blueprints Machine

nuno wrote:
FlattenedTesseract wrote:Cool project! Any Idea on when you're going to make it downloadable?
uhh.. its going to take a while, I just barely started! I might consider early access :P
I know that, but can you make a github repo or something so that we can try out stuff with your (W.I.P.) game?
by FlattenedTesseract
Fri Aug 14, 2015 4:37 pm
Forum: Games and Creations
Topic: The Blueprints Machine
Replies: 52
Views: 10439

Re: The Blueprints Machine

Cool project! Any Idea on when you're going to make it downloadable?
by FlattenedTesseract
Mon Aug 10, 2015 7:42 am
Forum: General
Topic: LOVE users map
Replies: 182
Views: 39879

Re: LOVE users map

Bucharest, Romania

Cool project ;D
by FlattenedTesseract
Fri Jul 31, 2015 1:06 pm
Forum: LÖVE-Android
Topic: ads on android games maded with love2d
Replies: 2
Views: 8367

Re: ads on android games maded with love2d

I don't think there is a LÖVE (maybe not even lua) implementation of in-game ads. The thing is that the advertiser needs to make an ad specifically for each ad implementation (AFAIK), fact that would make advertisers targeting platforms like Unity just ignore LÖVE.

Might be wrong though