Search found 97 matches

by steVeRoll
Fri May 10, 2019 5:31 pm
Forum: Support and Development
Topic: Slash in parenthesis [SOLVED]
Replies: 2
Views: 118

Re: Slash in parenthesis

I don't see anything wrong with the code you posted. Other than the useless concatenation of '1' and '/'.
by steVeRoll
Fri Apr 19, 2019 9:01 am
Forum: General
Topic: A hot potato
Replies: 4
Views: 7443

Re: A hot potato

From what I can gather, you put the player's movement code inside of love.keypressed, which is only called when a key is pressed. Instead, put the movement code in love.update, and check if a key is pressed using love.keyboard.isDown.
by steVeRoll
Wed Apr 17, 2019 5:29 pm
Forum: Support and Development
Topic: My code does not work [SOLVED]
Replies: 1
Views: 4678

Re: My code does not work

Hi and welcome to the forums! There seem to be syntax errors on lines 3 and 4: you don't have to write "local" before defining a field of another table.
Please be a little more specific and describe the error you're getting.
by steVeRoll
Sun Apr 07, 2019 12:53 pm
Forum: Support and Development
Topic: Tower Defense suggestions?
Replies: 1
Views: 892

Re: Tower Defense suggestions

Seems helpful, but I feel like this should be posted in General.
by steVeRoll
Thu Apr 04, 2019 8:46 pm
Forum: Support and Development
Topic: Save/Load System Help
Replies: 2
Views: 774

Re: Save/Load System Help

Hi and welcome to the forums! If you want to save something to the player's computer, it involves writing to a file. When you want to load that data, you read the file. In löve, writing to a file is as simple as: love.filesystem.write("filename.txt", "abcd 1234 some data here") And if you want to re...
by steVeRoll
Sat Mar 30, 2019 10:43 am
Forum: Games and Creations
Topic: Simple Escape Room Engine
Replies: 2
Views: 3347

Simple Escape Room Engine

A while ago I made this escape room game. The code isn't very pretty and there's way too many globals, but it works.
by steVeRoll
Mon Mar 18, 2019 7:59 pm
Forum: Games and Creations
Topic: Islands of Battle - Scripting RTS
Replies: 2
Views: 3278

Re: Islands of Battle - Scripting RTS

The images you posted don't seem to be working.
by steVeRoll
Fri Mar 15, 2019 1:35 pm
Forum: Support and Development
Topic: Transformation manipulators library?
Replies: 3
Views: 767

Re: Transformation manipulators library?

I don't see why you would need an image editor with all these tools made in löve. If you want a free image editor with these features, I recommend paint.net.
by steVeRoll
Tue Feb 26, 2019 9:01 pm
Forum: General
Topic: Tempst-like retro effect?
Replies: 1
Views: 1325

Re: Tempst-like retro effect?

I'm not sure what "retro glow" effect you're talking about, but i'm pretty sure that moonshine might have something you're looking for.
by steVeRoll
Fri Feb 15, 2019 9:38 pm
Forum: Support and Development
Topic: Scenes/Views/Activities question [Answered]
Replies: 27
Views: 7091

Re: Scenes/Views/Activities question

Different files do not necessarily mean different states. You can use different files for whatever you want, which in this case is different states. You can use the example keharriso wrote above for what you want.