Search found 198 matches

by Sulunia
Sun Mar 11, 2018 4:33 pm
Forum: General
Topic: LOVE users map
Replies: 182
Views: 36962

Re: LOVE users map

Santa Rita do Sapucaí, Minas Gerais, Brazil :awesome:
by Sulunia
Thu Nov 23, 2017 6:36 pm
Forum: General
Topic: Wanting to create with LÖVE
Replies: 4
Views: 934

Re: Wanting to create with LÖVE

Here is a quick getting started... assuming you already installed Love on your machine. 1) With a working web browser, access and leave this open/consult as you code: https://love2d.org/wiki/Main_Page The wiki has all information initially needed to properly use and understand the tools provided by ...
by Sulunia
Wed Nov 15, 2017 12:59 am
Forum: Support and Development
Topic: record audio
Replies: 8
Views: 1508

Re: record audio

When making a rhythm game, you need to know exactly how many samples of delay there are from when you start playing music and when that music is played on a speaker. if the player presses a key at t = 1.123, and the music is at t = 1.223, that might be a good or a perfect hit depending on exactly w...
by Sulunia
Wed Nov 01, 2017 10:42 pm
Forum: Support and Development
Topic: Shader questions
Replies: 2
Views: 1114

Shader questions

Hello folks! :megagrin: I've been wanting to dabble with shaders for quite long now, and many questions arose whilst using this and this blog posts to get started. (Awesome sources by the way!) This might be updated with a few more questions, but for now, I have 3 questions: -> How can I get the col...
by Sulunia
Thu Oct 05, 2017 7:40 pm
Forum: Ports
Topic: Love2D on EOMA68 A20 card
Replies: 3
Views: 3460

Re: Love2D on EOMA68 A20 card

[...] presumably that means hardware acceleration? Apparently, it does! :crazy: Allwinner A20 (sun7i) SoC features a Dual-Core Cortex-A7 ARM CPU, and a Mali400 MP2 GPU from ARM . Allwinner A20 is a low-end (budget) version of the A31. It shares its Cortex-A7 ARM CPU architecture, but at the same ti...
by Sulunia
Tue Sep 26, 2017 11:44 pm
Forum: Games and Creations
Topic: [Open Source Lib] My latest library, fastlighting
Replies: 13
Views: 4821

Re: [Open Source Lib] My latest library, fastlighting

It looks interesting, but also a bit vague. I ran your attached zip; is it supposed to be a static demo? Also, do you have a project repository on github or something? I'll edit my OP to elaborate on this, but the folder inside is the runnable. Extract the fastlighting folder then drag the folder o...
by Sulunia
Tue Sep 26, 2017 12:23 am
Forum: Games and Creations
Topic: [Open Source Lib] My latest library, fastlighting
Replies: 13
Views: 4821

Re: [Open Source Lib] My latest library, fastlighting

It looks interesting, but also a bit vague. I ran your attached zip; is it supposed to be a static demo?

Also, do you have a project repository on github or something?
by Sulunia
Fri Sep 22, 2017 3:01 am
Forum: Games and Creations
Topic: Lovely Tactics Hex, a TRPG framework
Replies: 7
Views: 2196

Re: Lovely Tactics Hex, a TRPG framework

That's pretty solid bud, I like it.
by Sulunia
Fri Sep 22, 2017 2:50 am
Forum: Libraries and Tools
Topic: GOOi, an Android-Oriented GUI Library
Replies: 129
Views: 36461

Re: GOOi, an Android-Oriented GUI Library

Last time I checked, that worked just fine, let me see. EDIT: I could not reproduce the issue, are you still seeing it? if so, can you provide a .love please? Sure! I used your library for a small school project about threads. I already showed it to the teacher, but the fact the text won't erase is...
by Sulunia
Wed Sep 20, 2017 6:04 pm
Forum: Libraries and Tools
Topic: GOOi, an Android-Oriented GUI Library
Replies: 129
Views: 36461

Re: GOOi, an Android-Oriented GUI Library

I just realized pressing backspace on a text input field does not erase the text, and setting the text on the field to an empty string also does not work. Any ideas?