Search found 148 matches

by Pangit
Fri Aug 12, 2016 3:32 am
Forum: Games and Creations
Topic: My projects and demos
Replies: 95
Views: 49750

Re: My projects and demos

Recent Updates:

Currently developing assets with milkytracker and grafx2 & inkscape. Additionally learning electron & JavaScript properly so I can quickly develop the tools I want.

All in all a very busy time.
by Pangit
Mon Aug 08, 2016 7:50 am
Forum: Games and Creations
Topic: My projects and demos
Replies: 95
Views: 49750

Re: My projects and demos

Today's update: Well - due to me discovering electron I have now found a simple way to write tools to help me in creating the game. Once the tools are done it should speed up development significantly. Plus I am lazy and the tools could be changed to other games later down the line so the time spent...
by Pangit
Sun Aug 07, 2016 7:08 pm
Forum: Libraries and Tools
Topic: [Update 3] CloveX - powerfull game editor and engine for LÖVE
Replies: 17
Views: 22849

Re: [Update 1] CloveX - powerfull game editor/engine for LÖVE

Thanks for helping me find electron AnRu. This is a very nice way to develop tools.
by Pangit
Sun Aug 07, 2016 11:29 am
Forum: Games and Creations
Topic: My projects and demos
Replies: 95
Views: 49750

Re: My projects and demos

True that was why I tried to stay away from the shadowrun or RPG source books was the potential copyright headaches. If I stick to the government research publications that's going to be fine using descriptions. But your right the technical data is pretty much PD from the RPG books. What I wanted wa...
by Pangit
Sun Aug 07, 2016 9:50 am
Forum: Games and Creations
Topic: My projects and demos
Replies: 95
Views: 49750

Re: My projects and demos

Today's update: Been looking for data from ammunition and firearms books to help flesh out the example from 4aiman. With the dolos library generating contact names/NPCs this enables as many quests as I want. Starting with the information on some of the oldest weapons found in circulation I figured a...
by Pangit
Sat Aug 06, 2016 12:04 pm
Forum: Games and Creations
Topic: My projects and demos
Replies: 95
Views: 49750

Re: My projects and demos

Any help and advice is always most welcome thanks.
by Pangit
Sat Aug 06, 2016 9:05 am
Forum: Games and Creations
Topic: My projects and demos
Replies: 95
Views: 49750

Re: My projects and demos

Today's Updates: Well much like yesterday spent what free time I had reading through the deluxe paint books/magazines for ideas. While its not exactly the same its close enough to be able to use in grafx2. Here I wanted to make a weird screen for the AI to have as a background. You can see as I bega...
by Pangit
Sat Aug 06, 2016 12:53 am
Forum: Games and Creations
Topic: My projects and demos
Replies: 95
Views: 49750

Re: My projects and demos

The structure of the game is a series of interconnected hubs based around the cities projected transport network. I wanted to avoid an open world game because I figured it would be to ambitious and I wanted to do something where I can make the experience a bit more targeted. So a lot of the quests a...
by Pangit
Fri Aug 05, 2016 1:10 pm
Forum: Games and Creations
Topic: My projects and demos
Replies: 95
Views: 49750

Re: My projects and demos

Yes that's true, the font has a couple of weird issues like the m character seems be malformed. Will find another. Really the choice of a white background was down to Neuromancer using that style of interface but one of the annoying points of that game was the font was hard to read sometimes - espec...
by Pangit
Fri Aug 05, 2016 12:13 pm
Forum: Games and Creations
Topic: My projects and demos
Replies: 95
Views: 49750

Re: My projects and demos

As I couldn't help myself, here is a mock-up from the earlier tests.
mock1.png
mock1.png (15.98 KiB) Viewed 6545 times