Search found 4 matches

by AlchemistArea
Tue Aug 16, 2016 12:12 am
Forum: Support and Development
Topic: Love2D Game Menu
Replies: 5
Views: 2764

Re: Love2D Game Menu

Try to do this: 1. Create a table: menus={{"line1","line2","line3","line4",}, {"line1","line2","line3","line4",}, {"line1","line2","line3","line4",}, {"line1","line2","line3","line4",}, ...} Every other sub-table should contain a list of the text of menu items. Every other menu and submenu you have...
by AlchemistArea
Sun Aug 14, 2016 7:48 pm
Forum: Support and Development
Topic: Love2D Game Menu
Replies: 5
Views: 2764

Re: Love2D Game Menu

Welcome to the forum! I'm not familiar with the tutorial of sockmunkee dev. It sounds like you could use gamestates to do what you're aiming for (One for the mainMenu, one for optionsMenu, and so on). Either you choose an existing library for gamestates or you write some lines on your own. Here is ...
by AlchemistArea
Sun Aug 14, 2016 7:06 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 380
Views: 146697

Re: Löve Frames - A GUI Library

All the links are 404s.
by AlchemistArea
Sun Aug 14, 2016 6:35 pm
Forum: Support and Development
Topic: Love2D Game Menu
Replies: 5
Views: 2764

Love2D Game Menu

I am not a very experienced programmer at all, I just started learning LOVE2D yesterday. I used tutorials from Sockmunkee Dev, if you know who he is. However, the menu for the game he wanted to make didn't have any sub-menus, and the main menu for the game I want to make, however, has a couple of su...