Search found 14 matches

by 128Gigabytes
Wed Sep 11, 2019 2:13 am
Forum: Support and Development
Topic: On Love 0.11.1 for Android is there a way to keep music playing when the app is not active?
Replies: 5
Views: 1770

Re: On Love 0.11.1 for Android is there a way to keep music playing when the app is not active?

Oh okay, I was mainly trying to use Love since I had some experience with it and a lot of experience with lua but it sounds like I'm out of luck lol thanks for the info
by 128Gigabytes
Sat Sep 07, 2019 11:42 pm
Forum: Support and Development
Topic: On Love 0.11.1 for Android is there a way to keep music playing when the app is not active?
Replies: 5
Views: 1770

Re: On Love 0.11.1 for Android is there a way to keep music playing when the app is not active?

Hey so I'm not able to find AppActivity.java in the decompiled love app, do you know where it is stored at?

I when you say it cant load files are you saying any mp3 files not inside my app can't be played?
by 128Gigabytes
Fri Sep 06, 2019 4:43 am
Forum: Support and Development
Topic: On Love 0.11.1 for Android is there a way to keep music playing when the app is not active?
Replies: 5
Views: 1770

On Love 0.11.1 for Android is there a way to keep music playing when the app is not active?

I'm trying to make a music player app but can't find a way to keep the whole app from pausing when put into the background
by 128Gigabytes
Sun Jan 28, 2018 9:24 pm
Forum: Support and Development
Topic: Love2D VS Windows 10 Scale and Layout
Replies: 3
Views: 827

Re: Love2D VS Windows 10 Scale and Layout

No, what I need is for the love2D window in fullscreen mode to be 4K, like my screens resolution :C

Edit: Because if I downscale it I can't even make a 1x1 pixel without it blurring into multiple pixels.
by 128Gigabytes
Sun Jan 28, 2018 8:23 pm
Forum: Support and Development
Topic: Love2D VS Windows 10 Scale and Layout
Replies: 3
Views: 827

Love2D VS Windows 10 Scale and Layout

Hey I'm trying to make a game and I have a 4K monitor and so I have my windows 'Scale and layout' set to upscale apps and text to 175% but when I set my love2D game to fullscreen, it also gets upscaled, so a 25x25 pixel perfect becomes rectangle a 42 by 42 -ish blurry box (75% increase) and instead ...
by 128Gigabytes
Wed Jun 07, 2017 8:39 pm
Forum: Support and Development
Topic: How can I test things on my PC that I plan to port to my phone?
Replies: 7
Views: 1835

Re: How can I test things on my PC that I plan to port to my phone?

I personally use 480x320 Jeeze, thats gonna give me very little space to work with. Also how do I get the screen resolution so I can upscale correctly? Like if I wanted to draw a box that was half the screen size, I would make its size (screenResX / 2) by (screenResY / 2) But I can't figure out how...
by 128Gigabytes
Wed Jun 07, 2017 6:00 pm
Forum: Support and Development
Topic: How can I test things on my PC that I plan to port to my phone?
Replies: 7
Views: 1835

Re: How can I test things on my PC that I plan to port to my phone?

What is a good resolution to make the default then?
by 128Gigabytes
Wed Jun 07, 2017 8:06 am
Forum: Support and Development
Topic: How can I test things on my PC that I plan to port to my phone?
Replies: 7
Views: 1835

How can I test things on my PC that I plan to port to my phone?

The problem being, my PC screen is 1360 x 778 while my phone is 1440 x 2960 So obviously I can't use a window that is so much taller on my computer screen because most of it is off screen Even at my max screen res on my PC its too tall (Plus with the res that high I can't really see anything because...
by 128Gigabytes
Wed Jun 07, 2017 6:08 am
Forum: Support and Development
Topic: I'm having trouble requiring a module on Android
Replies: 5
Views: 1183

Re: I'm having trouble requiring a module on Android

Thanks a ton, I'm an idiot lol