Search found 13 matches

by Annabelle
Tue Oct 10, 2017 8:36 pm
Forum: Support and Development
Topic: Implementing scrolling background layers and foreground interaction objects
Replies: 3
Views: 1049

Re: Implementing scrolling background layers and foreground interaction objects

I'll take a crack at this but I can't promise it'll work. Also this is going to depend on what you have already implemented. I haven't had the chance to look through your code. Thank you. I've detailed questions about your comments below. For 1) I think you need to extend your current background sy...
by Annabelle
Sun Oct 08, 2017 4:07 pm
Forum: Support and Development
Topic: Implementing scrolling background layers and foreground interaction objects
Replies: 3
Views: 1049

Implementing scrolling background layers and foreground interaction objects

Hi! So I'm working on and off on this space sort of exploring game. So far with some previous help here I implemented simple background infinite scrolling and that is great and all. But I'm having trouble now doing two main things. 1. How would I make multiple layers of background say stars so I can...
by Annabelle
Fri Feb 24, 2017 1:03 am
Forum: Support and Development
Topic: How to make things 'move' across screen?
Replies: 4
Views: 2381

Re: How to make things 'move' across screen?

How would I handle having stuff off screen? Just only render it if it's on screen?
by Annabelle
Thu Feb 23, 2017 11:35 pm
Forum: Support and Development
Topic: How to make things 'move' across screen?
Replies: 4
Views: 2381

How to make things 'move' across screen?

So, I have a simple game working, and I'm trying to make things, 'move' across the screen. (As well as be generated off screen, and then moved onto screen?) I'd like to do this so I can have power-ups be found, as well as stuff player can collect. It'll also enable me to draw background stuff to mak...
by Annabelle
Wed Feb 22, 2017 4:04 pm
Forum: General
Topic: Which version had that space planet?
Replies: 3
Views: 774

Re: Which version had that space planet?

I think I was mis-remembering? I remember a pretty planet that was rotating with clouds... kinda like 0.72 but alot nicer. Anyone might have seen something? (Wasn't realistic planet)
by Annabelle
Tue Feb 21, 2017 5:35 pm
Forum: General
Topic: Which version had that space planet?
Replies: 3
Views: 774

Which version had that space planet?

I'm trying to remember which version of Love had that planet that had clouds and stuff around it when you just opened the default exe? I was hoping I could find it to study it for my explorer game. Anyone know what I'm talking about?
by Annabelle
Tue Feb 21, 2017 3:25 pm
Forum: Support and Development
Topic: How to find object collided into in bump.lua??
Replies: 4
Views: 968

Re: How to find object collided into in bump.lua??

Can you post the dialogue/background code?
by Annabelle
Tue Feb 21, 2017 2:07 pm
Forum: Support and Development
Topic: Tiling a space background in all directions.
Replies: 5
Views: 1399

Re: Tiling a space background in all directions.

Okay! I figured out the speed boosting issue. Thankfully that wasn't that bad. Only one problem left I don't know how to approach now: Oh! Okay thanks again! I had one last question. How would I go about generating items off screen and then having the player able to find them? As well as having item...
by Annabelle
Mon Feb 20, 2017 7:18 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1704
Views: 512369

Re: What's everyone working on? (tigsource inspired)

Working on a planet explorer game at the moment. Only at the very start of it at the moment sadly.
Image
by Annabelle
Mon Feb 20, 2017 7:16 pm
Forum: General
Topic: What code editor do you use ?
Replies: 153
Views: 46553

Re: What code editor do you use ?

Sublime Text 3!