Search found 8 matches

by Nekyia
Tue Sep 08, 2020 4:08 pm
Forum: General
Topic: Debug with Lua, LOVE, VS Code
Replies: 2
Views: 8309

Debug with Lua, LOVE, VS Code

Hello! :awesome: I would like to know how you approach debbuging with LOVE ? I am using VS Code with the plugin 'tomblind.local-lua-debugger-vscode'. I started briefly with ZeroBrane Studio and the debugger worked very well, but was much more happy with vs code. I would like to uninstall zbs, but st...
by Nekyia
Tue Sep 08, 2020 3:46 pm
Forum: Libraries and Tools
Topic: Hook Library
Replies: 13
Views: 12435

Re: Hook Library

Hello! I think it is similar to: https://hump.readthedocs.io/en/latest/signal.html
Am I right?
by Nekyia
Wed Apr 15, 2020 8:07 am
Forum: Support and Development
Topic: Using LÖVE with Visual Studio Code
Replies: 9
Views: 8168

Re: Using LÖVE with Visual Studio Code

My love2d extension run 'love --console .' Is this similar to lovec.exe ?
I tried lovec.exe and can't see any difference.
by Nekyia
Tue Apr 14, 2020 6:36 pm
Forum: Support and Development
Topic: Using LÖVE with Visual Studio Code
Replies: 9
Views: 8168

Re: Using LÖVE with Visual Studio Code

I put that in user settings.json: "launch": { "configurations": [ { "type": "lua-local", "request": "launch", "name": "Debug LOVE", "program": { "command": "love" }, "args": [ "${workspaceFolder}", "vsc_debug" ], }, ] }, It sends "vsc_debug" as argument and I have this is the first line of my main.l...
by Nekyia
Sat Apr 11, 2020 9:22 am
Forum: Support and Development
Topic: Using LÖVE with Visual Studio Code
Replies: 9
Views: 8168

Re: Using LÖVE with Visual Studio Code

Thanks to both of you! That was really helpful and I have now everything I need to learn and make games :)
by Nekyia
Wed Apr 01, 2020 10:33 am
Forum: Support and Development
Topic: Using LÖVE with Visual Studio Code
Replies: 9
Views: 8168

Using LÖVE with Visual Studio Code

Hello, I start learning Lua and plan to make games with LÖVE. I want to code with Visual Studio Code. I have installed and set up 'Code Runner' to launch lua53.exe (lua-5.3.5_Win64_bin) and vscode-lua for Intellisense and Linting. I see two plugins for LOVE: LOVE by bschulte and Love2D Support by Pi...
by Nekyia
Sat Aug 05, 2017 10:35 am
Forum: Support and Development
Topic: table.next()
Replies: 2
Views: 1217

Re: table.next()

Thought I cancelled my post...
Don't know how I could miss the next function in stages.lua.
Thanks for the info !
by Nekyia
Thu Aug 03, 2017 4:33 pm
Forum: Support and Development
Topic: table.next()
Replies: 2
Views: 1217

table.next()

Hello,

I was looking the source of this platformer engine : https://yal.cc/love2d-platformer-engine/
In the love.load() we can see level.next()
I have no idea what this line does. It is the same as this : https://www.lua.org/manual/2.4/node31.html ?

Can you explain me what it does ?

Thank you.