Search found 3 matches

by mmx256
Tue Apr 17, 2018 9:56 pm
Forum: Games and Creations
Topic: lssx -- Fast-paced and twitchy space shmup
Replies: 13
Views: 3280

Re: lssx -- Fast-paced and twitchy space shmup

I've programmed in a few assembler dialects, VB, C++ and a whole lot of web dev related markups/languages, I choose LOVE because it's what I started out using when learning Lua, I think the most important thing about developing a game is using something you're comfortable with and Lua+LOVE turned o...
by mmx256
Tue Mar 27, 2018 4:56 pm
Forum: Games and Creations
Topic: lssx -- Fast-paced and twitchy space shmup
Replies: 13
Views: 3280

Re: lssx -- Fast-paced and twitchy space shmup

milk Hi! This is really cool game! Really like the aesthetics, mechanics of controlling the ship, attention to detail. (And that's besides the fact I'm a big fan of old retro video games like Space Invaders, Asteroids, PacMan, Breakout etc.) And that cursor trail effect is just so smart, so simple ...
by mmx256
Sat Aug 19, 2017 7:17 pm
Forum: General
Topic: How exactly should I learn
Replies: 18
Views: 4799

Re: How exactly should I learn

Hi! I'm a noob in your forums, I even don't know Lua. I'm a Java web application backend developer, at the moment learning game development in Java. But guys, your community looks so great that I couldn't stay on the side unregistered. Thinking about learning game development in LOVE. Even though it...