Search found 55 matches

by milon
Tue May 07, 2019 8:13 pm
Forum: Support and Development
Topic: random number without duplicate [SOLVED]
Replies: 6
Views: 436

Re: random number without duplicate

Another option:

Code: Select all

local x, y
x = love.math.random(1, 4)
repeat
    y = love.math.random(1, 4)
until x ~= y
Both mine & Nelvin's should be indistinguishable to users.
by milon
Fri May 03, 2019 6:18 pm
Forum: Games and Creations
Topic: is it possible to make a rpg like Mother?
Replies: 12
Views: 7445

Re: is it possible to make a rpg like Mother?

Very cool! Best of luck to you, and keep us informed of how it's going!
by milon
Thu May 02, 2019 10:37 pm
Forum: Games and Creations
Topic: is it possible to make a rpg like Mother?
Replies: 12
Views: 7445

Re: is it possible to make a rpg like Mother?

Darlex wrote:
Thu May 02, 2019 12:46 pm
Im actually doing that and releasing a game engine like gamemaker with rpg functionality
Out of curiosity, how will your engine be different or better than gamemaker/rpgmaker/etc? I've seen a lot of engines - why create another?
Not sarcasm or snarkiness here - I'm actually curious! ;)
by milon
Fri Apr 26, 2019 12:11 pm
Forum: General
Topic: LÖVE 11.2 released!
Replies: 29
Views: 153900

Re: LÖVE 11.2 released!

I hope you realize that the linked APKTool is obsolete and incompatible with the Play Store. It will likely work for side-loading, but it's not the route to go if you want an "official" release on Android.
by milon
Mon Mar 04, 2019 11:06 pm
Forum: Games and Creations
Topic: Tower Climb
Replies: 15
Views: 9391

Re: Tower Climb

Thanks! :)

If you can, I suggest creating more random components to build the tower from. It started to feel a bit "canned" after a few minutes - although that might just be me since I'm really interested in procedural generation and I'm getting good at spotting it. ;)
by milon
Wed Feb 20, 2019 9:51 pm
Forum: Games and Creations
Topic: Tower Climb
Replies: 15
Views: 9391

Re: Tower Climb

Fun game. :) I'd appreciate a Pause button (space bar?) since it tracks time. I tried hitting ESC during gameplay to pause the game, and found myself back at the main menu. Is that intentional? A height counter of some kind would be nice to track player progress. Are all towers the same height? I di...
by milon
Wed Feb 13, 2019 4:27 pm
Forum: General
Topic: May love2d planned move to github?
Replies: 20
Views: 7568

Re: May love2d planned move to github?

If they hold to their track record, this is just the first 2 steps of the MS takeover style: Embrace, Extend, Extinguish https://en.wikipedia.org/wiki/Embrace,_extend,_and_extinguish Intentionally driving out all others to create your own monopoly is, at best, selfish. It's pretty much the corporate...
by milon
Fri Nov 16, 2018 2:17 pm
Forum: Support and Development
Topic: Creatin an adventure/rpg game.
Replies: 14
Views: 1756

Re: Creatin an adventure/rpg game.

Hi Syl, I strongly suggest you begin with some super simple Lua games to get you used to coding. Then you can expand from there. Be aware that jumping straight in to designing a full featured game is like jumping into the deep end of the pool in order to learn how to swim - most people will drown / ...
by milon
Fri Oct 26, 2018 12:46 pm
Forum: Support and Development
Topic: LOAD EXTERNAL LUA FILE (Solved!)
Replies: 6
Views: 1555

Re: How i can load some external lua file?

If you do want to learn the require function, see my post here:
viewtopic.php?f=3&t=85741#p223173
by milon
Sun Oct 21, 2018 3:04 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1698
Views: 436593

Re: What's everyone working on? (tigsource inspired)

Working on PÜLSE, a tiny and lightweight IDE for LÖVE. Just for fun; I always wanted to do a fancy mac app, soo... Does a good job right now. Want to add online help and some helpful stuff, then it's ready for 1.0 https://i.imgur.com/HRuvHDP.png https://i.imgur.com/CgPK8Vk.png What!! That's awesome...