Search found 11 matches

by franfox
Thu Jun 21, 2018 4:55 pm
Forum: Support and Development
Topic: Publishing problem on Mac
Replies: 3
Views: 3877

Re: Publishing problem on Mac

Oh! Thanks!
by franfox
Thu Jun 21, 2018 3:55 pm
Forum: Support and Development
Topic: Publishing problem on Mac
Replies: 3
Views: 3877

Publishing problem on Mac

Hello, I'm following the instructions for publishing my game but when I try to execute on Mac I got the following error: Error src/defs_dependencies.lua:73: bad argument #2 to 'newSource' (string expected, got no value) Traceback [C]: in function 'newSource' src/defs_dependencies.lua:73: in main chu...
by franfox
Sun Apr 15, 2018 1:05 pm
Forum: Support and Development
Topic: Virtual Resolution Management
Replies: 5
Views: 3710

Re: Virtual Resolution Management

Thanks guys! It's true you can solve the problem changing the display size to any virtual sizer round variations (x2, x3, x4) and not the current scale.
by franfox
Fri Apr 13, 2018 4:03 pm
Forum: Support and Development
Topic: Virtual Resolution Management
Replies: 5
Views: 3710

Re: Virtual Resolution Management

pgimeno wrote: Fri Apr 13, 2018 3:57 pm I can't see any glitch.
Maybe it's a bit subtle but when the mountains are moving you can see isn't a soft movement, also you can notice it at the end of the image (when the screen goes black)
by franfox
Fri Apr 13, 2018 2:47 pm
Forum: Support and Development
Topic: Virtual Resolution Management
Replies: 5
Views: 3710

Virtual Resolution Management

Hi everyone, I'm doing the CS50's youtube courses and in the early chapter 1 I've noticed that a simply task, like a make two images to scroll in parallax, is giving me a glitchy result. As you could see in the file attached, the background image is making some glitch while moving (you could see mor...
by franfox
Wed Feb 28, 2018 3:51 pm
Forum: Support and Development
Topic: Allow Fullscreen but not screen resize
Replies: 8
Views: 4838

Re: Allow Fullscreen but not screen resize

Thanks Zorg, I think your last advice could fit if it's simple to code. I'll take a look into
by franfox
Wed Feb 28, 2018 3:34 pm
Forum: Support and Development
Topic: Allow Fullscreen but not screen resize
Replies: 8
Views: 4838

Re: Allow Fullscreen but not screen resize

Pgimeno, I understand, gracies! Allowing the user to control the resolution by a custom menu is the best option, isn't? Then I assume there is no simple way to achieve the 3 points I mentioned, am I right?

Grump, sure I should provide an ESC shortcut for exit game. Thanks
by franfox
Wed Feb 28, 2018 3:02 pm
Forum: Support and Development
Topic: Allow Fullscreen but not screen resize
Replies: 8
Views: 4838

Allow Fullscreen but not screen resize

Hello, I'm wondering if there's any way to achieve that based on this example: 1 I want to show the game in a windowed mode at some resolution (640, 640) 2 Don't allow the player resize the window with mouse drag. 3 Allow the player to enter full screen with the OS maximize window button. I'm using ...
by franfox
Fri Feb 16, 2018 4:18 pm
Forum: Support and Development
Topic: Tiled and Fullscreen for beginners
Replies: 4
Views: 5038

Re: Tiled and Fullscreen for beginners

This is exactly what I need! Thanks!
by franfox
Thu Feb 15, 2018 3:23 pm
Forum: Support and Development
Topic: Tiled and Fullscreen for beginners
Replies: 4
Views: 5038

Re: Tiled and Fullscreen for beginners

Thanks jojomickymack! That's great!

Also I want to know how to scale your game window to a double size. For example if your assets are made for 480x320 but you want to show the window at 960x640