Search found 13 matches

by Kindermaus
Tue Feb 12, 2019 2:23 am
Forum: Games and Creations
Topic: ItsyRealm - 3D single-player RPG
Replies: 17
Views: 8293

Re: ItsyRealm - 3D single-player RPG

I finished the ItsyRealm website! You can visit it here: https://itsyrealm.com And double-feature! It includes a launcher that downloads the latest version of the game. Requires .NET framework 4.5. Yay! :) Now time to package up a new release of the game with the title screen... Have to deploy the a...
by Kindermaus
Sun Feb 03, 2019 1:46 pm
Forum: Games and Creations
Topic: ItsyRealm - 3D single-player RPG
Replies: 17
Views: 8293

Re: ItsyRealm - 3D single-player RPG

Use Wine :).

Seriously though, there's build instructions here for Linux, it should be (relatively) the same for macOS: viewtopic.php?p=224592#p224592

The game is portable, it just has a lot of custom dependencies. I mean, I have it running on Android, for example...
by Kindermaus
Sun Feb 03, 2019 1:15 pm
Forum: Games and Creations
Topic: ItsyRealm - 3D single-player RPG
Replies: 17
Views: 8293

Re: ItsyRealm - 3D single-player RPG

I added some content (but haven't pushed a new release), like tool tips & combat levels: https://i.imgur.com/J3cmAhH.gif There's also some bug fixes (Mn'Thrw attacks sailors again, for example). But nothing major because I've been working on three major boring technical things. Warning: The rest of ...
by Kindermaus
Fri Jan 25, 2019 1:49 pm
Forum: Games and Creations
Topic: ItsyRealm - 3D single-player RPG
Replies: 17
Views: 8293

Re: ItsyRealm - 3D single-player RPG

Hey, I added another alpha. This version includes the first floor of the High Chambers of Yendor, three prayers for each combat style (usable via the new prayer tab in the ribbon), and the Nominomicon (a useful book that lets you view your in-game progress and guide you on what to do, also on the ri...
by Kindermaus
Mon Dec 24, 2018 2:24 pm
Forum: Games and Creations
Topic: ItsyRealm - 3D single-player RPG
Replies: 17
Views: 8293

Re: ItsyRealm - 3D single-player RPG

edit 2018/12/27:

I added Alpha #3.

You can slay a squid: https://www.youtube.com/watch?v=9xrIywbR-LY

Image

Image

Download it from GitHub or from the main post!
by Kindermaus
Sun Dec 16, 2018 2:54 pm
Forum: Games and Creations
Topic: ItsyRealm - 3D single-player RPG
Replies: 17
Views: 8293

Re: ItsyRealm - 3D single-player RPG

Why a *.exe file ? Don't you want linux users (as me) to try out your probably amazing game ? :( Ok you'll need to compile a few things: 1. Discworld: https://github.com/aaronbolyard/Discworld 2. BMASHINA: https://github.com/bkdoormaus/bmashina 3. nbunny: https://github.com/aaronbolyard/itsyscape/t...
by Kindermaus
Thu Dec 13, 2018 4:08 pm
Forum: Games and Creations
Topic: Basic 3D renderer
Replies: 4
Views: 1225

Re: Basic 3D renderer

Very cool! 3D is so fun. :)

(Except when nothing draws, and your rendering pipeline is complex, so it could be a million different things. Haha.)
by Kindermaus
Fri Dec 07, 2018 1:35 pm
Forum: Games and Creations
Topic: ItsyRealm - 3D single-player RPG
Replies: 17
Views: 8293

Re: ItsyRealm

I released a new version. :) edit 12/11 : I updated the post with a newer version. It has a lot of fixes: Clean up shop UI Attack while walking while using ranged / magic Show indicator when performing action vs walking Hide ribbon tab when certain blocking interfaces are open Add tutor NPCs around ...
by Kindermaus
Sun Nov 04, 2018 12:09 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1681
Views: 383952

Re: What's everyone working on? (tigsource inspired)

Looks good, MissDanish! Guessing it's a cyberpunk game by the stats/style? Lovely~ My brother would use the SPAZ, ha. ... https://i.imgur.com/pomoTkt.png I had to optimize skeletal animations in my game by pushing it to C++ land. There's up to ~120 animations playing in the above area (trees have id...
by Kindermaus
Mon Oct 01, 2018 10:37 pm
Forum: General
Topic: Is C compatible with Love2D?
Replies: 4
Views: 1754

Re: Is C compatible with Love2D?

Reloading a shared library generally requires loading the DLL with a different path.

For example, Unreal Engine generates libraryXXX.dll where XXX is unique per build.