Search found 4 matches

by DoctorEnder
Sun Jun 14, 2020 7:56 am
Forum: Libraries and Tools
Topic: [util] shadertoy shader effect viewer
Replies: 14
Views: 9873

Re: [util] shadertoy shader effect viewer

I'm glad I restarted the hype. I added more features and fixed a major bug. The shader was being rendered twice. Made some other nice changes and things, didn't make a list 😜 Now you can do more things p = pause v = toggle on/off vsync f = toggle fullscreen r = restart 1,2,3,... = switch monitors sh...
by DoctorEnder
Tue Jun 09, 2020 5:54 am
Forum: Libraries and Tools
Topic: [util] shadertoy shader effect viewer
Replies: 14
Views: 9873

Re: [util] shadertoy shader effect viewer

I couldn't help it, I added a bunch more example shaders from shadertoy.com
Mouse inversion is fixed now 😜👌 forgot about that the first time lol
shadertoy more shaders.love
(1.84 MiB) Downloaded 36 times
by DoctorEnder
Sun Jun 07, 2020 5:58 pm
Forum: Libraries and Tools
Topic: [util] shadertoy shader effect viewer
Replies: 14
Views: 9873

Re: [util] shadertoy shader effect viewer

This was very broken when I tried it. I'm pretty sure a lot has changed since this version of love so now this code looks pretty bad. I updated it to 11.3 and made it work with pre-converted glsl code. You can also change the resolution by changing the window size now. Arrow keys switch between shad...
by DoctorEnder
Thu Sep 27, 2018 10:26 am
Forum: Support and Development
Topic: Scaling for android
Replies: 8
Views: 5660

Re: Scaling for android

To rescale your game you simply need to make a canvas, draw everything to that canvas instead of to the main window. Than just scale the canvas to the current window size. windowWidth, windowHeight = love.graphics.getDimensions() canvasWidth, canvasHeight = 1280, 720 --or something like that love.gr...