Search found 4 matches

by damv
Thu Mar 07, 2019 10:46 pm
Forum: Libraries and Tools
Topic: Lovepp - My first library
Replies: 4
Views: 2890

Re: Lovepp - My first library

ivan wrote:
Thu Mar 07, 2019 7:05 pm
Not a problem if you don't speak English, but if your lib is not documented in English than you are in trouble. :)
You're right I'm sorry. I will add a translation although it will need revision. Thank you.
by damv
Thu Mar 07, 2019 10:45 pm
Forum: Libraries and Tools
Topic: Lovepp - My first library
Replies: 4
Views: 2890

Re: Lovepp - My first library

My first suggestion would be to edit the title. It’s much more useful for everyone to know what kind of library you have made, rather than that it is your first. Thanks, what I think, this library brings several things, there in the description I put some characteristics, only that I had to put the...
by damv
Wed Mar 06, 2019 7:16 pm
Forum: Libraries and Tools
Topic: Lovepp - My first library
Replies: 4
Views: 2890

Lovepp - My first library

:awesome: Hello, sorry for my bad English, I have created a library for Love2D with the intention of simplifying the code, I have created several sub-modules such as simplify physics, camera movement, save and load game, create a tileset, control scenarios, between others. It is the first release an...
by damv
Thu Oct 11, 2018 9:19 pm
Forum: General
Topic: Export to Linux
Replies: 1
Views: 1845

Export to Linux

Hello, I'm new to Love2D, I apologize for my bad English, I'm trying to export my game to be executable for linux, but I can not understand very well how to do it, I would like to know if someone has a "step by step guide" to export to any executable format in linux, such as Snap, AppImage, x86_64, ...