Search found 23 matches

by apicici
Mon Aug 14, 2023 12:38 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259016

Re: Ines in: Not enough time - yet another point & click adventure

knorke wrote: Mon Aug 14, 2023 1:05 am This version is silent for me. (Linux Mint)
The itch.io web version does play music.
That's the expected behaviour, the .love file does not include the FMOD library which I used for the music, per pgimeno's request.
by apicici
Sun Aug 13, 2023 5:23 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259016

Re: Ines in: Not enough time - yet another point & click adventure

apicici wrote: Sun Aug 13, 2023 5:05 pm Sure, I'll look into it—I probably just need to redefine the audio functions to do nothing if the fmod shared libraries are not found. Out of curiosity, is the problem that you are trying to play it on a system that I didn't make a release for?
Here it is!
by apicici
Sun Aug 13, 2023 5:05 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259016

Re: Ines in: Not enough time - yet another point & click adventure

The FMOD requirement is a showstopper for me. I managed to remove it in the previous Ines game and play it without sound (very nice, it was worth the effort); I'll try to do the same with this one. Any chance you could publish a version that doesn't require FMOD but just a pure Lua .love file? Even...
by apicici
Sun Aug 13, 2023 1:22 am
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259016

Re: Ines in: Not enough time - yet another point & click adventure

I asked because I would be interested :-). Of course I respect if you don't want to open source it all. Technically the source is readable by looking in the .love file (although I wouldn't recommend it because: 1. the lua files are transpiled from moonscript; 2. I worked on the games during various...
by apicici
Wed Aug 09, 2023 9:33 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259016

Re: Ines in: Not enough time - yet another point & click adventure

Hello, Thanks for this new game (I played the older one with Ines). Do you use some new engine you created for your adventure games? Yes, I built an adventure game engine on top of LÖVE. I originally wanted to share the whole thing as a library, but the thing I like the most about LÖVE is the freed...
by apicici
Sun Aug 06, 2023 8:55 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259016

Re: Ines in: Not enough time - yet another point & click adventure

My time fixing device is probably defective. When i try to load the game, it stuck at "preparing (1/2)" then i was caught in a time loop and left this page. Pinko Are you by any chance trying to run the browser version in a private tab? I noticed that love.js seems to get stuck at 1/2 whe...
by apicici
Sun Aug 06, 2023 7:37 pm
Forum: Games and Creations
Topic: Ines in: Not enough time - yet another point & click adventure
Replies: 14
Views: 259016

Ines in: Not enough time - yet another point & click adventure

Hello everyone, I just released my team's new game: https://apicici.itch.io/ines-in-not-enough-time "Not enough time" is a short pixel-art point & click adventure. It is a sequel to Uncle Lee strikes again and Upon a Möbius strip, but it can be enjoyed as a standalone game as well. Our...
by apicici
Fri May 05, 2023 2:53 pm
Forum: Libraries and Tools
Topic: pathfun: a pure Lua library for 2D pathfinding, with editor
Replies: 22
Views: 27322

Re: pathfun: a pure Lua library for 2D pathfinding, with editor

Is it possible to limit the length of the line and use it as a worms-style rope? Here Worms is a good old game: https://en.wikipedia.org/wiki/Worms_Armageddon I'm very familiar with Worms :) I don't think something like that would work with this library because of the way the pathfinding works: it ...
by apicici
Fri May 05, 2023 12:50 pm
Forum: Libraries and Tools
Topic: pathfun: a pure Lua library for 2D pathfinding, with editor
Replies: 22
Views: 27322

Re: pathfun: a pure Lua library for 2D pathfinding, with editor

Hi everyone! I would like to ask is it possible to have a version of the editor with a customizable reference system? So being able to change the position of the origin of the axis and perhaps the scale. This would help me a lot with conversions from monitor to game reference system and would drast...
by apicici
Tue Jan 17, 2023 12:07 pm
Forum: Libraries and Tools
Topic: pathfun: a pure Lua library for 2D pathfinding, with editor
Replies: 22
Views: 27322

Re: pathfun: a pure Lua library for 2D pathfinding, with editor

Indeed, pathfun is a standalone part of my LÖVE point and click adventure game engine (that I hope at some point will be in a releasable state) and I used in 2 such games so far :)