That's the expected behaviour, the .love file does not include the FMOD library which I used for the music, per pgimeno's request.
Search found 23 matches
- Mon Aug 14, 2023 12:38 pm
- Forum: Games and Creations
- Topic: Ines in: Not enough time - yet another point & click adventure
- Replies: 14
- Views: 259016
- Sun Aug 13, 2023 5:23 pm
- Forum: Games and Creations
- Topic: Ines in: Not enough time - yet another point & click adventure
- Replies: 14
- Views: 259016
- Sun Aug 13, 2023 5:05 pm
- Forum: Games and Creations
- Topic: Ines in: Not enough time - yet another point & click adventure
- Replies: 14
- Views: 259016
Re: Ines in: Not enough time - yet another point & click adventure
The FMOD requirement is a showstopper for me. I managed to remove it in the previous Ines game and play it without sound (very nice, it was worth the effort); I'll try to do the same with this one. Any chance you could publish a version that doesn't require FMOD but just a pure Lua .love file? Even...
- Sun Aug 13, 2023 1:22 am
- Forum: Games and Creations
- Topic: Ines in: Not enough time - yet another point & click adventure
- Replies: 14
- Views: 259016
Re: Ines in: Not enough time - yet another point & click adventure
I asked because I would be interested :-). Of course I respect if you don't want to open source it all. Technically the source is readable by looking in the .love file (although I wouldn't recommend it because: 1. the lua files are transpiled from moonscript; 2. I worked on the games during various...
- Wed Aug 09, 2023 9:33 pm
- Forum: Games and Creations
- Topic: Ines in: Not enough time - yet another point & click adventure
- Replies: 14
- Views: 259016
Re: Ines in: Not enough time - yet another point & click adventure
Hello, Thanks for this new game (I played the older one with Ines). Do you use some new engine you created for your adventure games? Yes, I built an adventure game engine on top of LÖVE. I originally wanted to share the whole thing as a library, but the thing I like the most about LÖVE is the freed...
- Sun Aug 06, 2023 8:55 pm
- Forum: Games and Creations
- Topic: Ines in: Not enough time - yet another point & click adventure
- Replies: 14
- Views: 259016
Re: Ines in: Not enough time - yet another point & click adventure
My time fixing device is probably defective. When i try to load the game, it stuck at "preparing (1/2)" then i was caught in a time loop and left this page. Pinko Are you by any chance trying to run the browser version in a private tab? I noticed that love.js seems to get stuck at 1/2 whe...
- Sun Aug 06, 2023 7:37 pm
- Forum: Games and Creations
- Topic: Ines in: Not enough time - yet another point & click adventure
- Replies: 14
- Views: 259016
Ines in: Not enough time - yet another point & click adventure
Hello everyone, I just released my team's new game: https://apicici.itch.io/ines-in-not-enough-time "Not enough time" is a short pixel-art point & click adventure. It is a sequel to Uncle Lee strikes again and Upon a Möbius strip, but it can be enjoyed as a standalone game as well. Our...
- Fri May 05, 2023 2:53 pm
- Forum: Libraries and Tools
- Topic: pathfun: a pure Lua library for 2D pathfinding, with editor
- Replies: 22
- Views: 27322
Re: pathfun: a pure Lua library for 2D pathfinding, with editor
Is it possible to limit the length of the line and use it as a worms-style rope? Here Worms is a good old game: https://en.wikipedia.org/wiki/Worms_Armageddon I'm very familiar with Worms :) I don't think something like that would work with this library because of the way the pathfinding works: it ...
- Fri May 05, 2023 12:50 pm
- Forum: Libraries and Tools
- Topic: pathfun: a pure Lua library for 2D pathfinding, with editor
- Replies: 22
- Views: 27322
Re: pathfun: a pure Lua library for 2D pathfinding, with editor
Hi everyone! I would like to ask is it possible to have a version of the editor with a customizable reference system? So being able to change the position of the origin of the axis and perhaps the scale. This would help me a lot with conversions from monitor to game reference system and would drast...
- Tue Jan 17, 2023 12:07 pm
- Forum: Libraries and Tools
- Topic: pathfun: a pure Lua library for 2D pathfinding, with editor
- Replies: 22
- Views: 27322
Re: pathfun: a pure Lua library for 2D pathfinding, with editor
Indeed, pathfun is a standalone part of my LÖVE point and click adventure game engine (that I hope at some point will be in a releasable state) and I used in 2 such games so far