Search found 135 matches

by adrix89
Tue Mar 19, 2019 4:08 am
Forum: General
Topic: Is the proper name löve or love2d?
Replies: 14
Views: 17393

Re: Is the proper name löve or love2d?

You think I am going to do and remember all that for a weird letter?
At best I will copy paste.
by adrix89
Mon Mar 18, 2019 4:05 am
Forum: General
Topic: Is the proper name löve or love2d?
Replies: 14
Views: 17393

Re: Is the proper name löve or love2d?

You can't write LÖVE on a keyboard. I don't even know how they got the Ö thing.
by adrix89
Sat Mar 16, 2019 4:16 am
Forum: Support and Development
Topic: Transformation manipulators library?
Replies: 3
Views: 4872

Re: Transformation manipulators library?

I am not making a paint editor, I am making something else but need to manipulate things like that with the transforms and selection in the app.
by adrix89
Fri Mar 15, 2019 4:54 am
Forum: Support and Development
Topic: Transformation manipulators library?
Replies: 3
Views: 4872

Transformation manipulators library?

Is there any library or demo that has transformation and selection tools like in photoshop? Where you can use it to move, scale and rotate stuff in the app? Also have selection tools like box select and lasso tool with highlight? Maybe there is a pixel editor made in LOVE? Alternatively maybe you kn...
by adrix89
Mon Aug 03, 2015 2:08 pm
Forum: Support and Development
Topic: Love2d won't build with Sublime Text 3
Replies: 5
Views: 6809

Re: Love2d won't build with Sublime Text 3

Is there any way to get the love console to work?

Any build systems I try does not have the console even if I have it in the config file set.
by adrix89
Wed Apr 01, 2015 4:38 pm
Forum: General
Topic: performance too LOW!
Replies: 27
Views: 19275

Re: performance too LOW!

The answer is probably spritebatches.
by adrix89
Thu Mar 12, 2015 9:14 am
Forum: General
Topic: Vulkan/OpenGL-Next the future of OpenGL and Games
Replies: 18
Views: 11275

Re: Vulkan/OpenGL-Next the future of OpenGL and Games

The rest of what I said still applies (and the high system requirements would be a problem for users of LÖVE and people who want to play LÖVE games as well), so I still wouldn't have plans to do that. can't we have old versions as well as new versions of OpenGL in the engine and use what is possibl...
by adrix89
Wed Mar 11, 2015 9:23 am
Forum: General
Topic: Any Good Vim Suggestions?
Replies: 6
Views: 4590

Re: Any Good Vim Suggestions?

Have you tried Emacs with Evil? Vim is a good coding paradigm but as a program I don't think its that special. Emacs is crammed full of features for anything. I'm using sublime with Vintage and some custom plugins and bindings. A couple of things I modified is Shift+j,k to move by whitespace. shift+...
by adrix89
Sat Feb 07, 2015 7:46 am
Forum: Libraries and Tools
Topic: [Utility] Love Compiler
Replies: 17
Views: 12689

Re: [Utility] Love Compiler

Rickton wrote:I don't get why people are so scared of the source code being accessible. It's not like something being closed-source is any harder to pirate. What exactly do you think people are going to do with the code?
The purpose is not to stop piracy.
by adrix89
Sun Jan 25, 2015 7:10 am
Forum: Support and Development
Topic: Switch Statement?
Replies: 5
Views: 6174

Re: Switch Statement?

Lua-users has a pretty in depth look at lua switch.
http://lua-users.org/wiki/SwitchStatement

You probably don't need anything more then a table and if statements.