Search found 89 matches

by ZenX2
Sat Dec 14, 2013 2:21 am
Forum: General
Topic: LÖVE 0.9.0 released
Replies: 87
Views: 41901

Re: LÖVE 0.9.0 released

Different filtering modes for fonts is finally in! I'm probably way more excited about that than I should be
by ZenX2
Mon Apr 30, 2012 5:44 am
Forum: Support and Development
Topic: A request regarding to fonts. (not ImageFonts)
Replies: 6
Views: 1543

Re: A request regarding to fonts.

It's not images, it's true type fonts.
by ZenX2
Fri Apr 27, 2012 1:48 am
Forum: Support and Development
Topic: A request regarding to fonts. (not ImageFonts)
Replies: 6
Views: 1543

Re: A request regarding to fonts.

I created a ticket on the issue tracker because this is sorely needed.
by ZenX2
Wed Apr 25, 2012 1:08 am
Forum: Support and Development
Topic: A request regarding to fonts. (not ImageFonts)
Replies: 6
Views: 1543

A request regarding to fonts. (not ImageFonts)

(This does not apply to ImageFonts or have anything to do with them at all.) I've recently been troubled by fonts. I'm attempting to use a pixelly font, but they always end up looking crappy, like this: http://dl.dropbox.com/u/45554193/qenbox/qenbox%20why%20blurry%20text%20why%20why%20why.png As yo...
by ZenX2
Mon Apr 09, 2012 6:07 am
Forum: General
Topic: LÖVE 0.8.0 Released
Replies: 86
Views: 104051

Re: LÖVE 0.8.0 Released

The love.physics changes aren't that bad if you're fine with looking at the source
by ZenX2
Fri Feb 03, 2012 11:24 pm
Forum: Support and Development
Topic: Box-drawing characters/other UTF-8?
Replies: 17
Views: 1966

Box-drawing characters/other UTF-8?

I'm working on making a virtual terminal so I can make roguelikes and other textual things. (Screenshot) http://dl.dropbox.com/u/45554193/images/terminaMOOO.png It does most of the things I need it to, except being able to draw box-drawing character and other utf-8 glyphs. My question is, how would ...
by ZenX2
Thu Jan 12, 2012 4:14 am
Forum: Support and Development
Topic: Easy Debug?[mac]
Replies: 3
Views: 1191

Re: Easy Debug?[mac]

https://github.com/vrld/love-console

A very, very nice console made by vlrd
by ZenX2
Thu Jan 12, 2012 2:24 am
Forum: Support and Development
Topic: 0.8.0 World:setCallbacks help
Replies: 4
Views: 913

Re: 0.8.0 World:setCallbacks help

One of the most major difference between the physics in 0.7 and 0.8 is fixtures. I tried a bit harder to figure out where love was handling the callbacks and pushing them back to the lua state, and with some debugging I found the arguments: 1. Fixture A 2. Fixture B 3. The Contact 4. normalImpulses ...
by ZenX2
Wed Jan 11, 2012 7:02 am
Forum: Support and Development
Topic: 0.8.0 World:setCallbacks help
Replies: 4
Views: 913

0.8.0 World:setCallbacks help

I'm making a game in Love 0.8.0, but I've hit a bit of a bump. It seems that the way that callbacks work in 0.8.0 is different than 0.7. I've managed with just the source code for quite a few things, but I'm wondering if I could get an explanation of the differences/how it works in 0.8.0. Thank you ...
by ZenX2
Thu May 05, 2011 3:48 am
Forum: General
Topic: LÖVE 0.7.2 Released
Replies: 57
Views: 43154

Re: LÖVE 0.7.2 Released

Very nice!