Search found 3 matches

by fictorial
Fri Feb 01, 2013 7:00 pm
Forum: Support and Development
Topic: Wrapper instead of porting Love2D
Replies: 23
Views: 15025

Re: Wrapper instead of porting Love2D

Another option for going cross-platform with LÖVE would be to wrap the LÖVE API in that of Marmalade Quick. Marmalade Quick is a Lua API atop Cocos2D-x. Note: Marmalade (and hence Marmalade Quick) is non-free . The 1.0 release of Marmalade Quick is set to arrive in mid-February 2013. https://www.mad...
by fictorial
Thu Mar 01, 2012 3:18 am
Forum: Support and Development
Topic: project for osx-frameworks available?
Replies: 2
Views: 5992

Re: project for osx-frameworks available?

Hey yeah... There's that.

Also, it is a much bigger can of worms than I was expecting. I was looking at making an implementation of the love api atop cocos2d-iphone. But, either way, it just looks like a lot of work that I'm realizing I probably do not have time to commit to. :roll:
by fictorial
Tue Feb 28, 2012 8:26 pm
Forum: Support and Development
Topic: project for osx-frameworks available?
Replies: 2
Views: 5992

project for osx-frameworks available?

Hi -- I am playing around with an iOS port of LÖVE. I'm having all manner of problems building DevIL for iOS. It's quite poorly written. Anyway, I notice that you have prebuilt frameworks for Mac OS X for all of LÖVE's dependencices, including DevIL. https://love2d.org/sdk/love-osx-frameworks.zip Un...