Search found 246 matches

by master both
Sat Jun 23, 2018 2:57 am
Forum: General
Topic: Bug: when window.resizeable is set to false, window expands
Replies: 1
Views: 50

Re: Bug: when window.resizeable is set to false, window expands

What do you mean by "expand"? If the resizeable setting is disabled, the window will have a fix size of 1024x768 or the size set in window.width and window.height.
by master both
Wed Jun 20, 2018 11:23 pm
Forum: General
Topic: Download files straight from the game/program?
Replies: 6
Views: 181

Re: Download files straight from the game/program?

Alright, I found here where the data of the game is saved. I'll try copying the downloaded data where the data is saved to a %appdata%/MyGame or %appdata%/Testing file. Maybe this could help someone else who is looking on how to do this. :) That's right, If you want to save the file you have to use...
by master both
Wed Jun 20, 2018 4:12 pm
Forum: General
Topic: Download files straight from the game/program?
Replies: 6
Views: 181

Re: Download files straight from the game/program?

Hi and welcome to the forums, If you want to download files from another server you can use the socket http module that comes with Löve: local http = require "socket.http" local logo function love.load() logo = http.request("https://love2d.org/style/logo.png") logo = love.filesystem.newFileData(logo...
by master both
Sun Apr 01, 2018 11:46 pm
Forum: General
Topic: LÖVE 11.0 released!
Replies: 98
Views: 15886

Re: LÖVE 11.0 released!

What a nice present for April fool's! :D congratulations for the great work
by master both
Mon Mar 05, 2018 2:19 am
Forum: Libraries and Tools
Topic: [Library] Popo
Replies: 27
Views: 4996

Re: [Library] Popo

davisdude wrote:
Sun Mar 04, 2018 9:40 pm
archive.org also has a capture of the repo from June 2016, which appears to be around when its development stopped.
Thanks for sharing, the big warning in the readme is probably why this library was abandoned.
by master both
Sun Mar 04, 2018 7:42 pm
Forum: Libraries and Tools
Topic: [Library] Popo
Replies: 27
Views: 4996

Re: [Library] Popo

crates wrote:
Sun Mar 04, 2018 5:43 am
Library is dead, I messaged adn on discord and they no longer have the code for it.
Thats a shame :( I still use it for a textbox library in my projects, I may just fork it and try to fix some bugs myself.
by master both
Sun Mar 04, 2018 2:27 am
Forum: Libraries and Tools
Topic: [Library] Popo
Replies: 27
Views: 4996

Re: [Library] Popo

https://github.com/smallsco/popo seems to contain the latest version. At least it matches the one I cloned in December 2015. EntranceJew made some changes for compatibility with 0.10, but unfortunately on an older version: https://github.com/EntranceJew/popo Thanks! this will help me for now :) I h...
by master both
Sat Mar 03, 2018 7:05 pm
Forum: Libraries and Tools
Topic: [Library] Popo
Replies: 27
Views: 4996

Re: [Library] Popo

Sorry for the bump, but has anyone know what happened to this library? I can't seem to find it.
EDIT: I found this repo https://github.com/mzrinsky/popo, but it seems like it's an old version.
by master both
Sat Nov 18, 2017 5:25 pm
Forum: Libraries and Tools
Topic: STALKER-X (Camera library)
Replies: 17
Views: 2496

Re: STALKER-X (Camera library)

I should add an option for that. But for now you can just make the camera follow a target. If the camera is following a position then after the shake is done it will still be following that position. Oh right, I'm asking for some cases like cutscenes, where the player doens't have control over the ...
by master both
Sat Nov 18, 2017 4:23 pm
Forum: Libraries and Tools
Topic: STALKER-X (Camera library)
Replies: 17
Views: 2496

Re: STALKER-X (Camera library)

Amazing camera! I will certainly use it for future proyects. But I have a question, is there a way to make the shaking not move the camera position when it finishes, like it does in the example gif?