Search found 35 matches

by paclito
Fri Aug 31, 2012 10:27 pm
Forum: Support and Development
Topic: Hardon Collider not detecting collision
Replies: 19
Views: 3895

Re: Hardon Collider not detecting collision

I'm trying to get working this example but :) I'm not capable to get the player collide with the map. Can someone put a .love where we can see the player colliding with the map? aaand jejeje how can i get the point where the collide or collision is done... perhaps to put a flame on the correct side ...
by paclito
Sun Jan 15, 2012 10:48 pm
Forum: Libraries and Tools
Topic: Some tries with steering
Replies: 7
Views: 1715

Re: Some tries with steering

Sorry, I've added the love :awesome:
by paclito
Thu Jan 12, 2012 10:18 pm
Forum: Libraries and Tools
Topic: Some tries with steering
Replies: 7
Views: 1715

Some tries with steering

I've been trying to write some of the examples from this guy an here is the result http://www.shiffman.net/teaching/nature/steering/ I like to add a "event" that shots! when the boids arrive to the point....... but my knowledge is limited :) I'll try to add some more examples to this "love" Thanks t...
by paclito
Wed Apr 20, 2011 8:13 pm
Forum: Libraries and Tools
Topic: nbml - BulletML-like shmup scripting
Replies: 2
Views: 1475

Re: nbml - BulletML-like shmup scripting

I've see your very code but I don't understand, can you please put a simple example of a bullet like this in the example........ i know my example is the worst of the world but I can understand the ball move, how can i put your library to move my ball?

thankyou!
by paclito
Tue Sep 15, 2009 5:52 am
Forum: Libraries and Tools
Topic: Fling: a library
Replies: 12
Views: 3011

Re: Fling: a library

ok, this is best... thanks, thanks and thanks ;)
now i understand the code. for the easing code, there is an library on the envy framework called anim.lua.
this library works for me.... callback... some easing types and some examples on the forum.
by paclito
Mon Sep 14, 2009 9:50 pm
Forum: Libraries and Tools
Topic: Fling: a library
Replies: 12
Views: 3011

Re: Fling: a library

Superb work but...... you can ? All of the examples i have see at this forum are like this code love.filesystem.require("somelib.lua") function load() -- Something to load game end function update( dt ) -- the update code end function draw() -- the draw code end can you post one example that is like...
by paclito
Sun Sep 13, 2009 11:09 pm
Forum: Libraries and Tools
Topic: Animations And LÖVE (AnAL) - The animations replacement lib
Replies: 71
Views: 29545

Re: Animations And LÖVE (AnAL) - The animations replacement lib

god work men!!!

Perhaps you can add an event when animation reaches end? It can help in some cases and perhaps you can add some exampes of usage isn't?
by paclito
Fri Sep 11, 2009 10:29 pm
Forum: Support and Development
Topic: Exploring the Box2d World
Replies: 6
Views: 1888

Re: Exploring the Box2d World

thanks for responses.... but ... yes and not, when programming object oriented this is not possible to do that and i've see a site for raytracing (what is the next intersection with a phisical object when tracing a line from point to point) i've this site to start learning http://www.ogre3d.org/wiki...
by paclito
Tue Sep 08, 2009 5:35 am
Forum: Support and Development
Topic: Exploring the Box2d World
Replies: 6
Views: 1888

Re: Exploring the Box2d World

Sorry, it's true, this message was for the developement board........One administrator can change please?

Envy is a framework for make my life easy but has'nt these functions i think
by paclito
Mon Sep 07, 2009 10:28 pm
Forum: Support and Development
Topic: Exploring the Box2d World
Replies: 6
Views: 1888

Exploring the Box2d World

I'm reading the documentation of box2d library at http://www.box2d.org/manual.html#d0e544 and have see some very interesting functions to know what is in the world and what is at a rectangle in the world, the functions are GetBodyList() for a list of bodies in the world and AABB Queries for queries ...