Search found 6 matches

by fäbian
Sun Jul 12, 2009 8:13 pm
Forum: General
Topic: Free game resources
Replies: 163
Views: 229799

Re: Free game resources

I'm not sure if this has been mentioned yet, but at http://mapeditor.org/ you can get the free java program Tiled for use with making tile based games. Though, I'm not sure how equipped LOVE is yet to handle the base64gzip data. This map editor saved us weeks not having to develop one for a game pr...
by fäbian
Wed Jun 03, 2009 8:45 pm
Forum: General
Topic: Hate: In love with C
Replies: 55
Views: 12183

Re: Hate: In love with C

-Erlang is a (interpreted?) script language used by telecomunication systems. Erlang is compiled to byte code and runs on a virtual machine, like lua. There is a native code compiler as well (HiPE) which transparently runs native code. It's a general purpose programming language with quite wonderfu...
by fäbian
Tue Jun 02, 2009 1:29 pm
Forum: Support and Development
Topic: GLSL in Löve
Replies: 23
Views: 7177

Re: GLSL in Löve

Mac OS X also makes for a fine development platform, it comes with python, ruby, perl, gcc etc. and with macports it's easy to install more things from the command line.
by fäbian
Fri May 22, 2009 7:07 pm
Forum: Games and Creations
Topic: Snakuence - Snake meets Befunge to make math
Replies: 11
Views: 4840

Re: Snakuence - Snake meets Befunge to make math

Great! Now I can learn Befunge. The disabled music loading makes it not crash as well.
by fäbian
Thu May 21, 2009 7:13 pm
Forum: Games and Creations
Topic: Snakuence - Snake meets Befunge to make math
Replies: 11
Views: 4840

Re: Snakuence - Snake meets Befunge to make math

Awesome game idea, but it runs way too fast. Please make use of the dt given to update so that I can play this cool game.
by fäbian
Sat May 16, 2009 7:51 am
Forum: Games and Creations
Topic: inflЁxion - [snake/pacman with particles]
Replies: 47
Views: 8297

Re: inflЁxion - [snake/pacman with particles]

CR4SH3D wrote:Also what would be the easiest way to create a game splash screen, can i copy all the current code into another .lua and just call it?
You can look at http://love2d.org/examples/examples.love to see how this could be handled.