Search found 103 matches

by Rishavs
Wed Sep 21, 2016 6:11 am
Forum: Libraries and Tools
Topic: [Library] DOMy - A DOM-like GUI framework
Replies: 56
Views: 32483

Re: [Library] DOMy - A DOM-like GUI framework

That's unfortunate. The idea of using html/css like GUI was very appealing to me.
by Rishavs
Thu Sep 15, 2016 8:42 pm
Forum: Libraries and Tools
Topic: [Library] DOMy - A DOM-like GUI framework
Replies: 56
Views: 32483

Re: [Library] DOMy - A DOM-like GUI framework

Karai, is DOmy still alive?
I am on the hunt for a UI lib and this one sounds great.
by Rishavs
Thu Sep 15, 2016 8:25 am
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 169
Views: 238159

Re: ImGui LÖVE module

Thanks. gonna try it out.
by Rishavs
Thu Sep 15, 2016 7:36 am
Forum: General
Topic: CEGUI?
Replies: 0
Views: 2899

CEGUI?

Has anyone tried integrating CEGUI with love?

Google doesnt have any results for me that are less than a few years old.
I find surprising that noone has tried to marry the two considering that CEGUI is one of the very best UI modules and has lua support.
by Rishavs
Thu Sep 15, 2016 6:55 am
Forum: Libraries and Tools
Topic: [Lib] SUIT - Simple User Interface Toolkit
Replies: 81
Views: 89188

Re: [Lib] SUIT - Simple User Interface Toolkit

If you dont want full sortable columns and otehr thingamajigs etc then its easy. Create a msg_queue object. start inserting all messages you want in the code in it. create a var called wid_size where you define the number of messages to be shown. (so if your msg_q obj has 1000 items and you only wan...
by Rishavs
Thu Sep 15, 2016 6:50 am
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 169
Views: 238159

Re: ImGui LÖVE module

quick question. Is there any performance penalty for using this?
I am currently using SUIT and would love to work with more feature heavy libs.
But performance is genrally my biggest nightmare n most stuff that I do.
by Rishavs
Mon Sep 12, 2016 7:00 am
Forum: Support and Development
Topic: Dead simple threads example
Replies: 12
Views: 11300

Re: Dead simple threads example

Thanks pgimeno. For some reasons i had forgotten forward declaration is a thing. :cry: Now, for someone who might come in after me and read this thread; what i wanted to do was to render something in the draw call without the logic bit making the window unresponsive. threads is obviously one way of ...
by Rishavs
Wed Sep 07, 2016 12:56 pm
Forum: Support and Development
Topic: Dead simple threads example
Replies: 12
Views: 11300

Re: Dead simple threads example

you are right!
And all this time i used to think that order of functions dont matter! damn i am dumb.
by Rishavs
Wed Sep 07, 2016 7:57 am
Forum: Support and Development
Topic: Dead simple threads example
Replies: 12
Views: 11300

Re: Dead simple threads example

But I also put the function in the thread file as well. the function is only recognized if i place it before the function call in the script. If i put the function below the place where it is called, then i get an exception. This means I will have to always put functions on top, and raw code below i...
by Rishavs
Wed Sep 07, 2016 4:02 am
Forum: Support and Development
Topic: Dead simple threads example
Replies: 12
Views: 11300

Re: Dead simple threads example

Ok. so when i put the round function before the for loop in my thread file, it works.
But this is the first time i have seen anything like it. In my other scripts I can use function calls above the function definitions.
I think i am missing something very basic to lua. :roll: