Search found 2414 matches

by zorg
Wed Nov 21, 2018 9:52 am
Forum: Games and Creations
Topic: Super Fuzzy Beach Dater - Retro visual novel/adventure game
Replies: 6
Views: 457

Re: Super Fuzzy Beach Dater - Retro visual novel/adventure game

You'll have to be more specific about how you felt the dialogue was unnatural for me to be able to say much more than that, though. Not really an issue, just pointing out that the dialog is too goofy to be targeted toward adults. "I haven't slept with a mermaid yet. Always wanted to, though. Any ar...
by zorg
Mon Nov 19, 2018 10:43 pm
Forum: Support and Development
Topic: Debian "jack server is not running or cannot be started" error
Replies: 3
Views: 85

Re: Debian "jack server is not running or cannot be started" error

AFAIK, the jack message is merely a notification, not an error. LÖVE games run just fine despite Jack not being available. the console doesn't work anymore What do you expect the console to do? Once a task has been started, it will wait for the task to finish. There is no LÖVE debug console that yo...
by zorg
Sun Nov 18, 2018 2:02 pm
Forum: General
Topic: Insert an image
Replies: 3
Views: 143

Re: Insert an image

Full Editor & Preview button, then either the 9th button from the left (which shows a picture of a picture), or just write this: [img]http://image_address.domain/image_path/image.png[/img] without the code tags, of course. Or you can upload an image too, by clicking on the Attachments tab below the...
by zorg
Sat Nov 17, 2018 7:48 pm
Forum: Support and Development
Topic: love.filesystem.load() doesn't catch syntax errors?
Replies: 2
Views: 113

Re: love.filesystem.load() doesn't catch syntax errors?

According to the code, love.filesystem.load should indeed catch most errors: https://bitbucket.org/rude/love/src/9928fd5adc476a7a045865dbf9d4e530e71c10b7/src/modules/filesystem/wrap_Filesystem.cpp#lines-604 (Also, it uses PhysFS under the hood, like the rest of love.filesystem) Maybe give us a testc...
by zorg
Fri Nov 16, 2018 6:08 pm
Forum: Libraries and Tools
Topic: Shädows (A light engine)
Replies: 33
Views: 7926

Re: Shädows (A light engine)

It's not quite what I need. Updated the link to the video. https://www.youtube.com/watch?v=HcuPDtpkEUU You are limiting what gets actually rendered, right? and you're not rendering things outside of the visible viewport, right? Because that can eat tons of extra processing that could be avoided.
by zorg
Wed Nov 14, 2018 5:46 pm
Forum: General
Topic: Socialise with LÖVE!
Replies: 86
Views: 61769

Re: Socialise with LÖVE!

At the time of me writing this post, there were about 80 people in there, not counting bots and people having more than one client open; do note that no one sent any message in the 10 minutes i was on, which is perfectly normal. You can still ask despite the silence.
by zorg
Wed Nov 14, 2018 3:18 pm
Forum: Support and Development
Topic: How do 3D?
Replies: 9
Views: 1728

Re: How do 3D?

All of the above could be done in 0.10. As I said, I haven't used depth buffers or backface culling yet, so no idea how to enable them. Sorry for the somewhat-necroing, but since you referred to this post in another thread, i thought i expand on these two "missing pieces"; For depth buffers, love.g...
by zorg
Mon Nov 12, 2018 6:30 am
Forum: Support and Development
Topic: Trouble With Tables [SOLVED]
Replies: 5
Views: 236

Re: Trouble With Tables

Do note that Z.A.B has absolutely nothing to do with A.B in veethree's solution; they are separate tables.
by zorg
Fri Nov 09, 2018 9:04 am
Forum: Support and Development
Topic: Build crashes when dropping onto love.exe, but not through sublime
Replies: 4
Views: 187

Re: Build crashes when dropping onto love.exe, but not through sublime

JJSax wrote:
Fri Nov 09, 2018 8:08 am
also thanks for that information. I didn't realize that lua function doesn't work with love2d.
Technically it does work, you just need to be aware of the limitations and caveats; bottom line, it's easier and simpler in most cases to just use love.filesystem stuff.
by zorg
Fri Nov 09, 2018 7:50 am
Forum: General
Topic: Getting LOVE2D to run faster and AI stuff
Replies: 1
Views: 157

Re: Getting LOVE2D to run faster and AI stuff

Delete one of your threads please, you double-submitted.