Search found 546 matches

by Jeeper
Fri Mar 29, 2013 1:38 am
Forum: Support and Development
Topic: Love.Physics question! [SOLVED]
Replies: 2
Views: 755

Love.Physics question! [SOLVED]

I was playing around with the love.physics and wanted to make a circle move at a fixed speed towards the right. I tried to use "Body:applyForce" but the problem is that it keeps speeding up and going faster and faster. Is there a way to move at a fixed speed or to limit "Body:applyForce" to not keep...
by Jeeper
Sat Mar 23, 2013 4:18 pm
Forum: Support and Development
Topic: Need help with tiled! :)
Replies: 1
Views: 504

Need help with tiled! :)

Hello there! I have not really been able to find a lot of resources/tutorials/guides when it comes to the program Tiled and how to work with it in Love2d (One of the reasons might be that its a pain in the ass to Google "tiled" and find what I am looking for). So far I have figured out how to refer ...
by Jeeper
Tue Mar 19, 2013 2:56 pm
Forum: Support and Development
Topic: How to make a function wait X amount time?
Replies: 17
Views: 6261

Re: How to make a function wait X amount time?

I've created a library called chrono that can do just that! To do what you asked with it: require 'chrono' function love.load() ... immortal = false chrono = Chrono() -- create main chrono timer object end function love.update(dt) ... chrono:update(dt) end function love.keypressed(key) -- immortal ...
by Jeeper
Tue Mar 19, 2013 1:40 am
Forum: Support and Development
Topic: How to make a function wait X amount time?
Replies: 17
Views: 6261

How to make a function wait X amount time?

I am very new to programming and coming from a "custom map" background in games like SC2. I am currently trying to make a platformer game in Love2d. But I wonder how I can make something wait X amount of seconds before doing the next thing. Say I want to make the protagonist immortal for 5 seconds, ...
by Jeeper
Tue Mar 12, 2013 9:48 pm
Forum: Support and Development
Topic: Very wacky collision! (Fixed)
Replies: 3
Views: 804

Re: Very wacky collision! (PROBLEM)

markgo wrote:Hi. You can attach your file directly to the forum. Depositfiles isn't a good choice for download (Popups and wait time).
Oh sorry! I will re-upload it and remove the link.
by Jeeper
Tue Mar 12, 2013 8:09 pm
Forum: Support and Development
Topic: Very wacky collision! (Fixed)
Replies: 3
Views: 804

Very wacky collision! (Fixed)

Hello there, I am very new to programming (and specially Lua) and have been trying to make a simple platformer game as my first game. Unfortunately I have been struggling with collision, if you test the map you will see what the problems are but here is a short list: 1: You can walljump by holding j...