Search found 245 matches

by D0NM
Wed Feb 10, 2016 6:32 am
Forum: Libraries and Tools
Topic: [Library] LövelyMoon v2
Replies: 21
Views: 23566

Re: [Library] LövelyMoon

There is an error in menuState.lua example file due to the new LOVE 0.10

Code: Select all

if key == " " then
should be replaced with

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if key == "space" then
thanks for the lib, I'm going to use it.
by D0NM
Tue Feb 09, 2016 11:57 am
Forum: General
Topic: <SOLVED> Pixelated (out)lines
Replies: 7
Views: 3297

Re: <SOLVED> Pixelated (out)lines

Thank you very much!
Now I'm happy with the result.

Image

Added Flip Sprite Horizontally & Vertically into the old sprite manager by Dejaime
and going to start a game.
by D0NM
Tue Feb 09, 2016 7:22 am
Forum: General
Topic: <SOLVED> Pixelated (out)lines
Replies: 7
Views: 3297

<NOT SOLVED> Pixelated (out)lines

Sorry for bumping, but CONF.LUA changing had no effect. t.window.msaa = 0 -- The number of samples to use with multi-sampled antialiasing (number) I don't want any sprites anti-aliasing feature. http://i.imgur.com/m2M2RRE.png Here are my sprites source and the LOVE2d output at the right part of the ...
by D0NM
Mon Feb 08, 2016 6:16 pm
Forum: Libraries and Tools
Topic: examples.love
Replies: 43
Views: 10099

Re: examples.love

ingsoc451 wrote:I fixed some typos and ,hopefully, that mouse callbacks example
Also added a video example.
Great, You've fixed the mouse callbacks.
But when you play VIDEO and press ESC
the sound playback doesn't stop.
by D0NM
Mon Feb 08, 2016 10:49 am
Forum: Libraries and Tools
Topic: examples.love
Replies: 43
Views: 10099

Re: examples.love

ingsoc451 wrote:I am not sure if someone else did it before. I updated this to 0.10.0.
thx!

Image