Search found 102 matches

by steVeRoll
Wed Dec 27, 2017 12:58 pm
Forum: Support and Development
Topic: Graphics.setMode doesnt work!!
Replies: 6
Views: 1388

Re: Graphics.setMode doesnt work!!

Welcome to the forums! We will be able to help you more if you post the line of code in which the error has happened, or maybe the entire code, even if you copied it. My only guess is that you replaced "window" with "graphics", or you are using an outdated version of love2d.
by steVeRoll
Tue Dec 19, 2017 8:34 pm
Forum: General
Topic: Why faking 3D nowadays?
Replies: 46
Views: 15413

Re: Why faking 3D nowadays?

@Madrayken I totally agree! This is also one of the reasons I started using love2d instead of any other 3d engine like Unity - In Unity, everything is based on the engine's rules, like gameobjects, scenes, etc.. But love2d doesn't have any rules - It only helps you with getting input from the player...
by steVeRoll
Tue Nov 28, 2017 7:06 pm
Forum: Games and Creations
Topic: Fault - Android/iOS Mobile Game + Source
Replies: 4
Views: 1300

Re: Fault - Android/iOS Mobile Game + Source

Very good game! But incredibly difficult :< It would be nice to have multiple difficulties that can be selected in the beginning.
by steVeRoll
Sat Oct 21, 2017 8:12 am
Forum: Games and Creations
Topic: Tritri - block game, but easy!
Replies: 4
Views: 1568

Re: Tritri - block game, but easy!

Very original and fun concept! But at first when I saw the speed bonus I thought it was mandatory to make a move before it runs out. Took me a while to figure out it was a bonus :P
by steVeRoll
Tue Oct 17, 2017 1:49 pm
Forum: Games and Creations
Topic: Happy Birthday - the game
Replies: 12
Views: 2599

Re: Happy Birthday - the game

Really great game! The concept is really original. I actually made it to the end - the idea of "power-downs" is really creative! Keep up the good work!
by steVeRoll
Sun Oct 01, 2017 5:46 pm
Forum: Support and Development
Topic: Stacking Objects on other Objects
Replies: 3
Views: 989

Re: Stacking Objects on other Objects

Welcome to the forums! It seems that the code for updating the objects is a single for-loop that goes through all of the objects and updates them. To check collision with other objects, we need another for-loop inside of the already existing for-loop, to check every object with every object. It can ...
by steVeRoll
Fri Sep 08, 2017 6:04 pm
Forum: Games and Creations
Topic: Parallaxed / scrolling starfield
Replies: 5
Views: 2189

Re: Parallaxed / scrolling starfield

Very beautiful and atmospheric! (no pun intended :P )
Great work!
by steVeRoll
Sun Jun 11, 2017 11:42 am
Forum: Games and Creations
Topic: Cactus game.
Replies: 37
Views: 12936

Re: Cactus game.

nooooo you ruined it
by steVeRoll
Sat Jun 10, 2017 7:59 am
Forum: Games and Creations
Topic: Cactus game.
Replies: 37
Views: 12936

Re: Cactus game.

How long will this thread go on?
ςαςτμs gαмε
by steVeRoll
Thu Jun 08, 2017 1:06 pm
Forum: Games and Creations
Topic: Cactus game.
Replies: 37
Views: 12936

Re: Cactus game.

משחק קקטוס