Search found 111 matches

by ghoulsblade
Sat Nov 12, 2011 11:45 am
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 47546

Re: love-android

ok, crash fixed, now it'll should at least display an empty window if the /mnt/sdcard/love/ isn't there or is empty =)
http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
by ghoulsblade
Sat Nov 12, 2011 11:12 am
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 47546

Re: love-android

i re uploaded with a few manifest changes for 2.1 : try downloading http://ghoulsblade.schattenkind.net/love-android/love-android-a21.apk (even if you have android 2.2) it seems it crashes if there are no love projects in /mnt/sdcard/love/ , so try unzipping the clouds demo to /mnt/sdcard/love/cloud...
by ghoulsblade
Sat Nov 12, 2011 10:04 am
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 47546

Re: love-android

new try to upload a binary : http://ghoulsblade.schattenkind.net/love-android/love-android.apk this time i removed Log calls, and opened the manifest editor in the eclipse project, which had an option to "Use the Export Wizard to export and sign an APK" please try again =) edit : android 2.1 test : ...
by ghoulsblade
Sat Nov 12, 2011 9:21 am
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 47546

Re: love-android

Wow. I couldn't get the emulator to play sound even for demonstration apps. i didn't have any trouble getting that to work, so not sure what the problem is, but below my config in case it helps you : i used import android.media.SoundPool; int miSoundID = audio.mSoundPool.load(filepath,0); ... audio...
by ghoulsblade
Sat Nov 12, 2011 3:21 am
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 47546

Re: love-android

devnews : first successful playback of music from .ogg and .mp3 in emulator, sound works too (play at least, most of the sound api details aren't implemented yet) Fonts work in emu, but don't display in an actual device so far. Luaj bug: hagish made a workaround for pairs() at least, that should fix...
by ghoulsblade
Thu Nov 10, 2011 8:25 am
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 47546

Re: love-android

hagish : please add this link to first post so both of us can update : http://ghoulsblade.schattenkind.net/wik ... 2d-android
small wiki page that can serve as project website to collect infos and avoid them being lost in the thread
by ghoulsblade
Sun Nov 06, 2011 3:05 am
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 47546

Re: love-android

seems i found a bug in luaj, deleting table entries during pairs-iteration causes "invalid key to 'next'" error in luaj, but not in native lua, there was already a bugtracker entry with a good description for that, just one week old : http://sourceforge.net/tracker/?func=detail&aid=3430986&group_id=...
by ghoulsblade
Tue Nov 01, 2011 11:56 pm
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 47546

Re: love-android

Heya, i'm working with hagish on this one =) ES 1.0 is what we currently use, that should work on all newer and older models afaik. ES 1.1 has vertex-buffers, which might offer performance improvement on never devices using vram, so we might add that as option. ES 2.0 is all shader based, so a big c...
by ghoulsblade
Mon Jan 31, 2011 5:53 pm
Forum: Games and Creations
Topic: AlienSlime! (GlobalGameJam2011)
Replies: 8
Views: 10127

Re: AlienSlime! (GlobalGameJam2011)

we used the "tiled" map editor ( http://www.mapeditor.org/ ) which supports multiple layers and has a xml based map format. since we couldn't find a loader for lua/love at the gamejam, i now extracted everything needed to load and display one of those map files into a single lua file, might be usefu...