Search found 111 matches

by ghoulsblade
Mon Nov 21, 2011 11:34 am
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 84434

Re: love-android: discussion

update: particle emitter on/off/lifetime and linear particle movement works now, still no rotation stuff what i'd really like to see is some small app playing with that sensordata especially "orientation" (compass+roll/pitch), the sensortest.love i upped in the "sensors and multitouch...
by ghoulsblade
Sun Nov 20, 2011 4:13 pm
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 84434

Re: love-android: discussion

devnews: http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
particle system implementation started,
so far emitters are always running and color + movement stuff doesn't work yet, but it's a start =)
by ghoulsblade
Fri Nov 18, 2011 7:14 pm
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 84434

Re: love-android: discussion

Lines and circles are implemented now : http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
love.graphics.line,circle,quad,triangle,polygon,rectangle,point
by ghoulsblade
Fri Nov 18, 2011 6:10 pm
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 84434

Re: love-android: discussion

I know that to hide the title and status bars, an Activity can have: public void onCreate(Bundle savedInstanceState) { this.requestWindowFeature(Window.FEATURE_NO_TITLE); this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); } Not sure if...
by ghoulsblade
Fri Nov 18, 2011 2:54 pm
Forum: Games and Creations
Topic: Physics - Platformer - Jumping
Replies: 9
Views: 7902

Re: Physics - Platformer - Jumping

interesting but a bit advanced tutorial on jump&run physics with collision handing http://www.metanetsoftware.com/technique/tutorialA.html
by ghoulsblade
Fri Nov 18, 2011 1:43 pm
Forum: LÖVE-Android
Topic: api extensions: api discussion
Replies: 13
Views: 10350

Re: api extensions: api discussion

This thread is more about how api-extensions (touch,accel,gravisensor,gps...) should be made for stuff that is commonly available on android devices. For changing the existing love api-event api (mouseclicks, keyboard..) you should discuss with the love main developers first. In my opinion however o...
by ghoulsblade
Fri Nov 18, 2011 3:29 am
Forum: LÖVE-Android
Topic: sensors and multitouch
Replies: 3
Views: 6349

Re: sensors and multitouch

update : -- orientation fixed for testing orientation sensor love.phone.setRequestedOrientation(love.phone.SCREEN_ORIENTATION.SCREEN_ORIENTATION_PORTRAIT) orientation sensor : apparently the first number is compass, and the next 2 are pitch and tilt or so -- main key events : back,menu,search,home,l...
by ghoulsblade
Fri Nov 18, 2011 2:44 am
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 107893

Re: love-android: project information

i updated the apk, now it shows info including full file paths if no games are found =)
by ghoulsblade
Fri Nov 18, 2011 2:28 am
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 107893

Re: love-android: project information

the project must be in your downloads folder or in the sdcard/love/ folder you might need to create the love folder on your sd card, and copy the .love files there, e.g. sdcard/love/mygame.love much of the api isn't implemented yet, including love.graphics.circle ;) try drawing images, that should w...
by ghoulsblade
Fri Nov 18, 2011 2:23 am
Forum: LÖVE-Android
Topic: phone-api: main keys: back,menu,home,search
Replies: 5
Views: 9989

phone-api: main keys: back,menu,home,search

you can now get notifications for the back,menu,home,search keys, user-defined callback : function love.phone.main_key_event (sEventName) .... end -- with sEventName being one of back,menu,search,home,leavehint all except home can also be blocked to stop their usual actions : love.phone.setBlockMain...